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Author |
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OpenGL MFC AppWizard
Updated: 15 Jan 2009
An article showing how to make a Custom AppWizard for OpenGL applictions in Visual Studio .NET 2008
C++, Windows, MFC, OpenGL, Dev
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Dave Kerr |
5.00 |
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Simple OpenGL Test Framework
Updated: 4 Mar 2009
A simple OpenGL framework for fast prototyping of OpenGL and game applications
C++WinXP, Vista, OpenGL, VS2005, VS2008, Dev
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Kristian Carazo |
5.00 |
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Space and Matrix Transformations - Building a 3D Engine
Updated: 4 Sep 2009
This Article Describes How to Navigate 3D Space
C#.NET 2.0, Dev, Design
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ARon_ |
5.00 |
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Perfect Panning in 3D (Zoom Too)
Updated: 12 Oct 2009
How to pan in perspective views so the point under the cursor stays under the cursor.
C++, Windows, OpenGL, DirectX, Dev, Design
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John Hilton |
5.00 |
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plzzz help me
- Unedited
Updated: 16 Nov 2009
This sounds suspiciously like a homework question.We can help you with homework if you have specific questions, but we will not do your homework for you. If you have specific questions about how to do something, update your post and we might help you out.
OpenGL
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Judah Himango |
5.00 |
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Interactive Techniques in Three-dimensional Scenes (Part 1): Moving 3D Objects with the Mouse using OpenGL 2.1
Updated: 22 Apr 2009
Moving 3D objects with the mouse using OpenGL.
C++/CLI.NET 2.0, WinXP, Vista, OpenGL, Dev
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Steve Katic |
4.90 |
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Achieving PostScript and Wmf outputs for OpenGL
Updated: 9 Jun 2003
This article explains how to generate resolution independent versions of 3D meshes rendered by OpenGL/MFC programs, i.e. how to export the rendering results to vectorial formats such as encapsulated postscript (EPS) and Windows enhanced metafile (EMF) formats. The main goal consists of being able to
VC6Win2K, MFC, OpenGL, Dev
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Pierre Alliez |
4.88 |
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A small VRML viewer using OpenGL and MFC
Updated: 30 Nov 1999
VC6, OpenGL, Dev
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Pierre Alliez |
4.83 |
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OpenGL Win32 AppWizard
Updated: 19 May 2003
This Custom AppWizard for VC++ 6.0 or VC++.NET creates an OpenGL enabled Win32 application suitable for demos and simple games.
VC6, VC7, OpenGL, Dev
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Ulf Öhlén |
4.80 |
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GLFW: A (Simple) OpenGL Framework Library
Updated: 31 Aug 2006
An easy to use library to quickly setup and run OpenGL applications.
VC6, VC7, VC7.1, VC8.0Win2K, WinXP, Visual Studio, OpenGL, Dev
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Simone Serponi |
4.79 |
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Interactive water effect
Updated: 23 Apr 2001
A short OpenGL demo showing multitexturing effects and clever math optimizations.
VC6, Linux, Win2K, Visual Studio, OpenGL, Dev
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Laurent Lardinois |
4.78 |
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Circuit Engine
- Unedited
Updated: 1 Apr 2008
A System for Simulation and Analysis of Logic Circuits
C++ (VC6, VC7, VC7.1), C, Windows (Win2K, WinXP, Win2003), .NET (.NET 1.0, .NET 1.1), Win32, Visual Studio (VS.NET2003), OpenGL, CEO, Architect, Dev, Design
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Emre Guldogan |
4.78 |
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Generating Outlines in OpenGL
Updated: 7 Oct 2004
Using multi-pass techniques to generate outlines in OpenGL.
C++/CLI, VC7, VC7.1, .NET, Win2K, WinXP, OpenGL, VS.NET2003, Dev
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Dave Handley |
4.77 |
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Full Scene Motion Blur
Updated: 28 Mar 2005
How to obtain a motion blur effect.
VC7, VC7.1Win2K, WinXP, Win2003, Vista, OpenGL, VS.NET2003, Dev
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Stanciu Vlad |
4.76 |
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3D Graph ActiveX Control
Updated: 2 Aug 2003
An ATL/STL ActiveX control based on OpenGL library for 3D data visualization
VC6, VC7Win2K, WinXP, ATL, STL, OpenGL, Dev
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Nikolai Teofilov |
4.74 |
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2D Drawing with an OpenGL Control
Updated: 25 Apr 2007
An article explaning how to create a user control for 2D shape drawing with OpenGL.
C++/CLI, VC8.0, Windows, .NET 2.0, Visual Studio, OpenGL, Dev
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Ozgur Ozcitak |
4.74 |
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An OpenGL Sample as Firefox Plugin
Updated: 13 Sep 2007
A tutorial on how a Firefox plugin does OpenGL rendering
C++, Windows, Visual Studio, OpenGL, Dev
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Ruiying WANG |
4.72 |
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anyTex - a class for non-restrictive textures in OpenGL
Updated: 24 Jul 2005
anyTex - a class for non-restrictive textures in OpenGL.
VC6, Windows, OpenGL, Dev
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Mircea Puiu |
4.71 |
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Part One: Euclidian Geometric Algebra and Quaternions
Updated: 15 Mar 2005
Geometric Algebra applied to OpenGL
VC7.1Win2K, WinXP, MFC, WTL, OpenGL, VS.NET2003, Dev
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Dan Bloomquist |
4.71 |
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StL Data File Viewer
Updated: 5 Mar 2003
A simple StereoLithography data file viewer.
VC6Win2K, MFC, OpenGL, Dev
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Sharjith |
4.66 |
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GLUI Window Template
Updated: 31 Jan 2008
This article describes in detail how to create your first GLUI window with some basic controls inside it, and provides you with a template for your OpenGL applications.
C++, Windows, Visual Studio, OpenGL, Dev
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Ali BaderEddin |
4.61 |
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CGLEnabledView - An MDI view class supporting OpenGL
Updated: 30 Nov 1999
A plug-in view class that provides OpenGL support
VC6, OpenGL, Dev
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Alessandro Falappa |
4.61 |
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A multithreaded, OpenGL-enabled application.
Updated: 15 Nov 2006
Provides a base to use when programming OpenGL-enabled applications for the real world, rather than a simple hello world.
VC8.0Win2K, WinXP, Win2003, Vista, OpenGL, VS2005, Dev
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Jeremy Falcon |
4.60 |
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SharpGL: a C# OpenGL class library
Updated: 15 Jan 2009
SharpGL is a very simple, very powerful C# OpenGL class library, Included is a Windows OpenGL control and Component for direct editing in the visual environment
C#, Windows, .NET 1.0, Visual Studio, Dev
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Dave Kerr |
4.60 |
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Mouse Selection in OpenGL Scene
Updated: 25 Oct 2002
One another approach for picking objects with the mouse in OpenGL scene.
VC7Win2K, WinXP, MFC, OpenGL, Dev
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Bahrudin Hrnjica |
4.57 |
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WaTor - An OpenGL based screensaver
Updated: 5 Mar 2007
An article on implementing a simple predator prey simulation using OpenGL and MFC.
VC7, VC7.1, Windows, MFC, OpenGL, VS.NET2003, Dev
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iberg |
4.57 |
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Quagmire Particle Engine
Updated: 23 Feb 2005
An object oriented OpenGL particle engine, for the simple creation of advanced particle effects.
SQL, VC6Win2K, OpenGL, DBA, Dev
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Ken Mazaika |
4.55 |
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VRMLTest - Full VRML 1.x parser and partial viewer
Updated: 6 Feb 2000
VRML parser and Partial viewer
VC6, MFC, OpenGL, Dev
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Antonio Tejada Lacaci |
4.51 |
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Decoding OpenGL Textures in Targa Format from an SQLite Database
Updated: 29 Oct 2007
Framework for loading TGA image data from an SQLite table, decoding this data and binding it to OpenGL textures
C++, Windows, SQL Server, Visual Studio, OpenGL, DBA, Dev
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Michael Mangelsdorf |
4.50 |
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An OpenGL ActiveX Control Developed with MFC
Updated: 22 Nov 1999
VC6, VB 6, OpenGL, Dev
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Zhaohui Xing |
4.49 |
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The GLU functions and hit testing using OpenGL and MFC
Updated: 1 Oct 2000
This sample teaches you how to create an OpenGL based 3D Drawing application and demonstrates the GLU functions and hit testing using OpenGL and MFC
VC6Win2K, MFC, OpenGL, Dev
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Masoud Samimi |
4.48 |
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Arcball Module in C# - Tao.OpenGL
Updated: 11 Jan 2008
Arcball module using Tao.OpenGL in C#.
C#, Windows, .NET (.NET 1.0, .NET 1.1, .NET 2.0, Mono, DotGNU, .NET 3.0, .NET 3.5), OpenGL, Dev
|
Kam |
4.46 |
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Win32 OpenGL Framework - Star Wars scrolling Text
Updated: 6 Aug 2002
An article detailing a project which contains StarWars-esque scrolling text. It is done completely using OpenGL and shows some advanced OpenGL topics. Also included is a framework for using OpenGL windows in your Win32 programs.
VC6, VC7Win2K, WinXP, OpenGL, Dev
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Todd Jeffreys |
4.44 |
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GLUT Window Template
Updated: 31 Jan 2008
This article describes in detail how to set up your first OpenGL GLUT window and provides you with a template for your OpenGL applications
C++, Windows, Visual Studio, OpenGL, Dev
|
Ali BaderEddin |
4.39 |
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A virtual trackball rotation controller
Updated: 1 Dec 1999
VC6, Visual Studio, OpenGL, Dev
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Alessandro Falappa |
4.35 |
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Embed OpenGL inside Java AWT Canvas
Updated: 29 Nov 2000
This article shows how to use OpenGL calls inside Java AWT Canvas using JDK1.3's JAWT interface
Java, VC6, Java, Win2K, Visual Studio, OpenGL, Dev
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Davanum Srinivas |
4.33 |
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Printing and Print Preview OpenGL with MFC
Updated: 3 Jun 2000
Using DIB section to print OpenGL with good resolution.
VC6Win2K, MFC, OpenGL, Dev
|
Frank W. Wu |
4.33 |
|
OpenGL Geometric Primitives
Updated: 27 Feb 2008
Learn OpenGL geometric primitives through this interactive program.
C++, Windows, OpenGL, Dev, Design
|
Ali BaderEddin |
4.26 |
|
True OpenGL Zooming
Updated: 11 Feb 2002
True zooming on a perspective view...
VC6Win2K, WinXP, MFC, OpenGL, Dev
|
pepito sbarzeguti |
4.23 |
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OpenGL Terrain Generation - An Introduction
Updated: 18 May 2006
This code will demonstrate how to generate a terrain from a bitmap file.
C++Win2K, WinXP, OpenGL, VS.NET2003, Dev
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Vahe Karamian |
4.23 |
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A Win32 class support OpenGL printing
Updated: 22 Nov 1999
VC6, OpenGL, Dev
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Zhaohui Xing |
4.22 |
|
A Lightweight Real-time OpenGL Graph Component
Updated: 20 Dec 2006
An article on integrating an OpenGL-based graph component that provides real-time updates.
C++WinXP, OpenGL, VS.NET2003, Dev
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Gabriyel |
4.20 |
|
Custom Wizard for OpenGL in Visual Studio .NET
- Unedited
Updated: 2 Feb 2007
Create OpenGL Window using MFC in Visual Studio .NET
VC7, VC7.1, VC8.0WinXP, Win2003, MFC, OpenGL, VS.NET2003, VS2005, Dev
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Youngho Kim |
4.20 |
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OGLTools, A OOP solution to OpenGL programming
Updated: 15 Jul 2002
A set of classes designed to make programming of OpenGL easier
VC6, VC7Win2K, WinXP, OpenGL, Dev
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Jonathan de Halleux |
4.10 |
|
How to select an object using OpenGL
Updated: 29 Oct 2003
This article explains how to select an object using OpenGL.
VC6, MFC, OpenGL, Dev
|
ICE_WIZARD |
4.04 |
|
Basic Curves And Surfaces Modeler
Updated: 29 Mar 2007
A basic demo of modeling curves and surfaces in OpenGL.
VC6Win2K, MFC, OpenGL, Dev
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Sharjith |
4.00 |
|
Miner3D_viewer ActiveX control (for Miner3D game)
Updated: 25 Feb 2004
A solution for writing game 3D using VC combined with VB.
VC6, VB 6, MFC, OpenGL, Dev
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ICE_WIZARD |
4.00 |
|
Creating a Window - Building a 3D Engine
Updated: 7 Feb 2009
This article describes the creation of an OpenGL window or OpenGL control with C# and Tao Framework
C#, Windows, .NET 2.0, OpenGL, Dev
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ARon_ |
4.00 |
|
Panorama 360
Updated: 29 Oct 2006
OpenGL full 360 spherical panorama
C# 2.0, Windows, .NET 2.0VS2005, Dev
|
zapsolution |
3.97 |
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How to draw OpenGL to a window you created in a dialog box with the resource editor
Updated: 24 Oct 2001
How to draw OpenGL to a window you created in a dialog box with the resource editor without manually using CreateWindow.
VC6Win2K, OpenGL, Dev
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Chong Hin Ooi |
3.93 |
|
Skinned Form Playing Audio and OpenGL Altogether
Updated: 17 Oct 2006
OpenGL + BASS Audio + AERO-GLASS style on XP
C# 2.0.NET 2.0, Win2K, WinXP, Win2003, Vista, .NET 3.0VS2005, Dev
|
zapsolution |
3.89 |
|
Rubber-Banding with OpenGL
Updated: 19 Nov 2009
Rubber-banding with OpenGL - A utility class
VC6, Windows, MFC, OpenGL, Dev
|
Junlin Xu |
3.86 |
|
Arcball OpenGL in C#
Updated: 28 Mar 2008
An Arcball module using CsGL in C#.
C# (C# 1.0, C# 2.0, C# 3.0), Windows (Win2K, WinXP, Win2003, Vista, TabletPC, Embedded), .NET (.NET 1.0, .NET 1.1, .NET 2.0, Mono, DotGNU, .NET 3.0, .NET 3.5), Win32, OpenGL
|
Kam |
3.70 |
|
GLUT Subwindow Template
Updated: 19 Aug 2007
This article describes in detail how to set up your first OpenGL GLUT window with multiple subwindows, and provides you with a template for your OpenGL applications.
C++, Windows, Visual Studio, OpenGL, Dev
|
Ali BaderEddin |
3.67 |
|
A Simple OpenGL Stipple Polygon Example EP_OpenGL_003
Updated: 5 Feb 2008
A Simple OpenGL Stipple Polygon Example using Glut.h
C++, C++/CLI, Windows (Vista), Win32, Visual Studio (VS2005), OpenGL, Dev
|
erjan123 |
3.67 |
|
OpenGL 3D Navigation with Tao and C#
Updated: 19 Feb 2008
OpenGL 3D navigation with Tao and C#, using glRotatef, glTranslatef, and gluLookAt.
C# (C# 1.0, C# 2.0, C# 3.0), Windows (Vista), .NET (.NET 2.0), Win32, Visual Studio (VS2005), OpenGL, Dev
|
erjan123 |
3.66 |
|
GLUI Subwindow Template
Updated: 1 Feb 2008
This article describes in detail how to set up an OpenGL window with controls laid out and organized into GLUI subwindow(s), and provides you with a template for your OpenGL applications.
C++, Windows, Visual Studio, OpenGL, Dev
|
Ali BaderEddin |
3.55 |
|
A Simple OpenGL 2D Primitives EP_OpenGL_002
Updated: 7 Feb 2008
2D basic OpenGL Primitives Lines, Points, Triangles, Quads and Polygons
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Windows (Vista), Win32, Visual Studio (VS2005), Dev
|
erjan123 |
3.50 |
|
Rendering Shapefile in OpenGL
Updated: 29 Dec 2008
Rendering ESRI Shapefiles(.shp) using OpenGL
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Windows (WinXP), Win32, Visual Studio (VS2005), MFC, GDI, GDI+, OpenGL
|
Durga Prasad Dhulipudi |
3.50 |
|
"Paint.exe" in CsGL
Updated: 16 Dec 2003
Imitate Windows Paint.exe using C# and CsGL
C#, Windows, .NET 1.1VS.NET2003, Dev
|
Todd.Harvey |
3.48 |
|
Game Exchange 2 File Loader GE2
Updated: 2 Nov 2002
Loads a 3D scene from Maya exported GE2 file/files.
VC6, VC7Win2K, WinXP, OpenGL, Dev
|
RJ++ |
3.36 |
|
Visualizing Points with NZR
Updated: 14 Aug 2007
An article on visualizing points in 3D
C++, Windows, Visual Studio, OpenGL, Dev
|
ImranHKhan |
3.33 |
|
OpenGL 3D Navigation glRotatef, glTranslatef, gluLookAt EP_OpenGL_005
- Unedited
Updated: 19 Feb 2008
A OpenGL 3D Navigation program with glRotatef, glTranslatef, gluLookAt
C++, C++/CLI, Windows (Vista), Win32, Visual Studio (VS2005), Dev
|
erjan123 |
3.25 |
|
Tesselation of mono connected non convex polygon
- Unedited
Updated: 6 Feb 2002
Tesselation of mono connected non convex polygon
VC6Win2K, WinXP, MFC, OpenGL, Dev
|
Peppino Sbargzeguti |
3.00 |
|
Getting Started With OpenGL
Updated: 28 Apr 2002
This article is all about getting started with OpenGL.
VC6Win2K, OpenGL, Dev
|
Amol Kakhandki |
3.00 |
|
OpenGL ES: Texture2D and the Power of Two
Updated: 19 Jul 2009
How to adjust your Texture2D object to allow any sized textures in your OpenGL ES project.
C++iPhone, OpenGL, Dev
|
Craig Giles |
3.00 |
|
A Simple OpenGL Window with GLUT Library
Updated: 1 Feb 2008
A simple C++ console application to create an OpenGL window using the GLUT library
C++, Windows, OpenGL, Dev, Design
|
erjan123 |
2.86 |
|
Transformations Using OpenGL
Updated: 1 May 2002
This article explains the viewing and modeling transformations.
VC6Win2K, MFC, OpenGL, Dev
|
Amol Kakhandki |
2.69 |
|
Drawing Spline Types, Tension and Control Point using OpenGL and MFC
Updated: 1 Oct 2000
This sample teaches you how to create an OpenGL based Spline Drawing application
VC6Win2K, MFC, OpenGL, Dev
|
Masoud Samimi |
2.68 |
|
Perpetuum Mobile
Updated: 21 Feb 2006
OpenGL based model of impossible...
C++, Windows, Visual Studio, OpenGL, Dev
|
Sergey Matveyev |
2.65 |
|
Video Texture in OpenGL
Updated: 25 Mar 2009
This article describes how a texture can be created in OpenGL from a live video stream from a web cam or a video file.
C++ (VC6, VC7, VC7.1, VC8.0), C++/CLI, C, Dev
|
Arsalan Malik |
2.63 |
|
Shading Subdivide Sphere
Updated: 23 Mar 2008
Flat and Smooth Shading
C# (C# 1.0, C# 2.0, C# 3.0), .NET (.NET 2.0), Visual Studio, Dev
|
salim_chaf |
2.57 |
|
Rendering FreeType/2 with OpenGL
Updated: 3 Mar 2006
An article on rendering FreeType
C#, Windows, .NET, Visual Studio, OpenGL, Dev
|
jve7gm |
2.43 |
|
OpenGL Triangle Basics
Updated: 20 Jul 2002
A little dialog example showing you the basic movements of an OpenGL triangle.
VC6, VC7Win2K, WinXP, Visual Studio, OpenGL, Dev
|
Kuniva |
2.42 |
|
A Simple OpenGL Window Using GLUT EP_OpenGL_001
- Unedited
Updated: 19 Jun 2008
A Simple OpenGL Window using GLUT with Wind32 Console Application.
C++, C++/CLI, Windows (Vista), OpenGL, Dev
|
erjan123 |
2.31 |
|
Use OpenGL in CSharp Application
- Unedited
Updated: 31 Dec 2007
This is a simple example about using OpenGL in CSharp application.
C# (C# 2.0), .NET (.NET 2.0, Mono, DotGNU, .NET 3.0, .NET 3.5)
|
Jeffrey Sun |
2.14 |
|
Virtual Fly-Through
- Unedited
Updated: 27 Sep 2006
Simulate Virtual Fly-Through
VC6Win2K, WinXP, OpenGL, Dev
|
barakman |
1.08 |
|
plzzz help me
- Unedited
Updated: 16 Nov 2009
hey all ...anybody can help?? Q: - develop a clock using OpenGl with the following spesifications:- when the program is run the clock should be drawn inside the window and display the current time with the seconds indicator color changed randomly after each minute.(the clock is analog)
OpenGL
|
nissoo |
1.00 |
|