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JSON Spirit: A C++ JSON Parser/Generator Implemented with Boost SpiritBy John W. WilkinsonA C++ JSON parser/generator written using boost::spirit |
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JSON is a text file format similar to XML, but less verbose. It has been called "XML lite". This article describes JSON Spirit, a C++ library that reads and writes JSON files or streams. It is written using the Boost Spirit parser generator. If you are already using Boost, you can use JSON Spirit without any additional dependencies.
The library supports Unicode. A new feature for version 4.0 is the option to use an std::map implementation for JSON Objects instead of the original std::vector implementation.
The JSON Spirit source code is available as a Microsoft Visual Studio 2005 C++ "solution". However, it should compile and work on any platform compatible with Boost. JSON Spirit has been built and tested with Visual C++ 2005, 2008, and G++ version 4.2.3 on Linux. It has been tested with Visual C++ using Boost versions 1.34.0, 1.37.0 and 1.39.0. It has also been tested with STLPort.
Platform independent CMake files are included, kindly supplied by Uwe Arzt.
The Visual C++ solution consists of four projects:
The Visual C++ solution builds an object library. You can link to this object library or, alternately, you can add the JSON Spirit source files directly to your project. All JSON Spirit declarations are in the namespace json_spirit.
You can read JSON data from a stream or a string:
bool read( const std::string& s, Value& value );
bool read( std::istream& is, Value& value );
For example:
ifstream is( "json.txt" );
Value value;
read( is, value );
You can also read JSON data by supplying a pair of string iterators.
bool read( std::string::const_iterator& begin,
std::string::const_iterator end, Value& value );
After a successful read, the iterator "begin" will point one past the last character of the text for the object just read. This allows the decoding of a string containing multiple top level objects. A subsequent call to read will read the next object in the string.
Similarly the stream reading functions now allow a sequence of top-level objects to be read one at a time. Previously a stream was converted to a string before being parsed. This was fine for files, but not if for example you want to read multiple JSON values from a socket.
A JSON value can hold either a JSON array, JSON object, string, integer, double, bool , or null. The interface of the JSON Spirit Value class is shown below. The Value class for Unicode is analogous; for details, see the section on Unicode support.
enum Value_type{ obj_type, array_type, str_type,
bool_type, int_type, real_type, null_type };
class Value
{
public:
Value(); // creates null value
Value( const char* value );
Value( const std::string& value );
Value( const Object& value );
Value( const Array& value );
Value( bool value );
Value( int value );
Value_impl( boost::int64_t value );
Value_impl( boost::uint64_t value );
Value( double value );
bool operator==( const Value& lhs ) const;
Value_type type() const;
const std::string& get_str() const;
const Object& get_obj() const;
const Array& get_array() const;
bool get_bool() const;
int get_int() const;
boost::int64_t get_int64() const;
boost::uint64_t get_uint64() const;
double get_real() const;
Object& get_obj();
Array& get_array();
template< typename > T get_value() const;
bool is_uint64() const;
bool is_null() const;
static const Value null;
private:
...
};
You obtain the Value's type by calling Value::type(). You can then call the appropriate getter function. Generally, you will know a file's format, so you will know what type the JSON values should have.
The template getter function get_value() is an alternative to get_int(), get_real(), etc. Example usage would be:
int i = value_1.get_value< int >();
double d = value_2.get_value< double >();
A top level Value read from a file or stream normally contains an Array or an Object. An Array is a std::vector of values. An Object is, by default, a std::vector of JSON pairs.
typedef std::vector< Pair > Object;
typedef std::vector< Value > Array;
A Pair is a structure that holds a std::string and a Value.
struct Pair
{
Pair( const std::string& name, const Value& value );
bool operator==( const Pair& lhs ) const;
std::string name_;
Value value_;
};
JSON Arrays and Objects can themselves contain other Arrays or Objects, forming a tree.
JSON Spirit provide an alternative std::map based Object, see the Map Implementation section below.
To output JSON, you first create a Value object containing your data, then, write the created Value to a stream or string. There are two versions of each function: one outputs the JSON data without any white-space, the other formats the data by adding white-space and line breaks.
void write ( const Value& value, std::ostream& os );
void write_formatted( const Value& value, std::ostream& os );
std::string write ( const Value& value );
std::string write_formatted( const Value& value );
The following example shows how to create a small JSON file containing an object with three members:
Object addr_obj;
addr_obj.push_back( Pair( "house_number", 42 ) );
addr_obj.push_back( Pair( "road", "East Street" ) );
addr_obj.push_back( Pair( "town", "Newtown" ) );
ofstream os( "address.txt" );
write_formatted( addr_obj, os );
os.close();
The object addr_obj is automatically converted into a Value as it is passed to write_formatted. The file address.txt will contain:
{
"house_number" : 42,
"road" : "East Street",
"town" : "Newtown"
}
Unicode support is provided by std::wstring versions of the JSON Spirit Value, Array, Object, and Pair types. These are called wValue, wArray, wObject, and wPair. There are also std::wstring versions of each reader and writer function.
Note that there is no support for reading Unicode files and converting them to wstrings as this is not a task specific to JSON.
The Value and wValue classes are actually instantiations of the template class Value_impl.
Before version 4.00 the JSON Spirit Object type was a std::vector of name/value Pairs. You now have the option of using mObject which is a name/value std::map. For the std::map version, use mValue instead of Value, mObject instead of Object and mArray instead of Array. For the Unicode map version, use wmValue, wmObject and wmArray.
The following table shows the times in seconds it takes on my PC to read a single object of varying sizes. The methods used are as per the demo programs. The vector version is faster until the number of object members reached around 10 but then gets exponentially slower.
| size | vector | map |
| 2 | 2.03253e-007 | 3.24672e-007 |
| 5 | 7.63788e-007 | 9.59516e-007 |
| 10 | 2.26948e-006 | 2.00929e-006 |
| 15 | 4.68965e-006 | 3.28509e-006 |
| 20 | 8.19667e-006 | 4.75871e-006 |
| 30 | 1.72695e-005 | 7.64189e-006 |
| 50 | 4.63171e-005 | 1.39316e-005 |
| 75 | 0.000102418 | 2.27205e-005 |
| 100 | 0.000179923 | 3.17732e-005 |
| 200 | 0.000709335 | 7.3061e-005 |
| 500 | 0.00440386 | 0.00022076 |
| 1000 | 0.0175385 | 0.000495554 |
| 10000 | 1.76533 | 0.00658268 |
| 100000 | 178.718 | 0.127325 |
| 1000000 | 17800.718 | 1.99467 |
Note with a vector object members will be written out in the same order they were read in. A map will sort members alphabetically. A vector object also allows members to have duplicate names. This might be useful in some circumstances but would be non-standard.
From version 3.00, JSON Spirit provides functions that report the position of format errors in text being parsed. These functions are identical to the normal read functions except that instead of returning false if an error is found, they throw a json_spirit::Error_position exception. Note, these functions run about three times slower than the normal read functions.
The Error_position structure holds the line and column number where the first error was found.
struct Error_position
{
...
unsigned int line_;
unsigned int column_;
std::string reason_;
};
If you intend to use JSON Spirit in more than one thread, you will need to uncomment the following line near the top of json_spirit_reader.cpp.
//#define BOOST_SPIRIT_THREADSAFE
In this case, Boost Spirit will require you to link against Boost Threads.
c_ecscape_ch_p, simplifying the code const char* Arrays and Objects, see Daniel Friederich's message thread below [ 1 2 ]" is read as "[ 1, 2 ]" get_value() #define BOOST_SPIRIT_THREADSAFE string or stream string iterators obj_to_map, map_to_obj, find_value std::map implementation for objects3 to be read as integers or floating point numbers
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Last Updated: 17 Jun 2009 Editor: Deeksha Shenoy |
Copyright 2007 by John W. Wilkinson Everything else Copyright © CodeProject, 1999-2009 Web12 | Advertise on the Code Project |