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Introduction

I usually send various debug messages to .txt files or the standard console, but I somehow got tired of this DOS feeling... Interactive functions like saving the whole output to a file with one click or easily clearing the list are not available as well. So I started writing this dialog console. The DebugConsole class is a singleton that has the Form class as member, this seemed the best way in C# to have this class acting like a global variable.

The first version didn't have any support for the listening code of .NET and Richard D. proposed to derive this class from System.Diagnostics.TraceListener, very good idea indeed as it simplified the calls too, thanks Richard. You just need to include the System.Diagnostics namespace and call the DebugConsole.Instance.Init() method. The first parameter tells if you want to set the debug listener (true) or the trace listener (false); the 2nd parameter concerns the carriage return for WriteLine(), if it is set to true, the message sent to WriteLine will use a new line instead of being added to the current buffer. This happens when you use the Write() function. WriteLine() and Write() are the only functions with the override keyword.

using System.Diagnostics;

[STAThread]
static void Main() 
{
    #if (DEBUG)
    // debug mode


        DebugConsole.Instance.Init(true,true);
    #else
    // release mode

       DebugConsole.Instance.Init(false,true);
    #endif
    
    Application.Run(new Form1());
}

void MyFunction()
{
   float f=3.1415f;
   Debug.WriteLine("Output will only appear in Debug Mode");
   Trace.WriteLine("Output will appear in both Debug 
                   and Release mode" +   f.ToString());

   Debug.Write("1");
   Debug.Write("2");
}

This will immediately write the strings to the console and send them to the listeners (strings that you can visualize with an external tool like DebugView). The console is resizable now and I added an 'always on top' option.

The presence of the singleton also means you don't have to declare the object anywhere, these steps are automatically done by the class when you call Init(). The window is placed at the top-left corner of the screen. You can change the color of the ListView in the designer.

The timestamp uses the DateTime class of .NET, you can use this class to add a 'date' button, milliseconds...Feel free to improve it :)

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GeneralMake it thread dafe by add/change the following Pin
henryYYY
13:04 10 Oct '07  
NewsDo it Threadsafe with BeginInvoke.... Pin
THaala
11:30 17 Apr '07  
GeneralNext Gen VS 2005 Debug Console. Pin
riscy
8:41 11 Aug '06  
QuestionRe: Next Gen VS 2005 Debug Console. Pin
riscy
0:33 13 Aug '06  
AnswerRe: Next Gen VS 2005 Debug Console. Pin
Wolfgang G. Schmidt
21:06 5 Feb '07  
GeneralRe: Next Gen VS 2005 Debug Console. Pin
riscy
21:34 5 Feb '07  
QuestionRe: Next Gen VS 2005 Debug Console. Pin
Marcus Deecke
14:35 5 Jul '07  
GeneralLatest Build Pin
twesterd
10:38 14 Apr '06  
GeneralThanks! Pin
hannahb
8:38 4 Jul '05  
GeneralThreading problems Pin
stevz3
3:29 28 Nov '03  
GeneralVery helpful Pin
Mark Focas
13:11 26 Nov '03  
GeneralSingleton & Namespace query Pin
Paul Evans
4:23 14 May '03  
GeneralBIG MSG - My Changes to Your code Pin
Paul Evans
6:26 14 May '03  
GeneralDebugConsole.Write Pin
Richard_D
0:11 2 Sep '02  
GeneralRe: DebugConsole.Write Pin
dake / calodox
11:58 2 Sep '02  
GeneralRe: DebugConsole.Write Pin
Richard_D
0:15 3 Sep '02  
GeneralOutputDebugString Pin
Todd Smith
6:15 1 Sep '02  
GeneralRe: OutputDebugString Pin
Joseph Dempsey
7:27 1 Sep '02  
GeneralRe: OutputDebugString Pin
dake / calodox
9:30 1 Sep '02  
GeneralRe: OutputDebugString Pin
szurgot
13:41 2 Sep '02  
GeneralRe: OutputDebugString Pin
dake / calodox
11:04 3 Sep '02  


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