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Pablo Aliskevicius - Professional Profile


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Pablo writes code for a living, in C++, C#, and SQL.
To make all that work easier, he uses some C++ libraries: STL, ATL & WTL (to write Windows applications), and code generation.
Pablo was born in 1963, got married in 1998, and is the proud father of two wonderful girls.
Favorite quotes:
"Accident: An inevitable occurrence due to the action of immutable natural laws." (Ambrose Bierce, "The Devil's Dictionary", published in several newspapers between 1881 and 1906).
"You are to act in the light of experience as guided by intelligence" (Rex Stout, "In the Best Families", 1950).
  • 18 Oct 2013: Best C++ article of September 2013

Articles 7 (Legend)
Tech Blogs 0
Messages 249 (Regular)
Q&A Questions 0
Q&A Answers 165
Tips/Tricks 2
Comments 131


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GeneralOn global pointers. [modified] PinmemberPablo Aliskevicius4-Apr-12 20:42 
GeneralThe programmer as an artist PinmemberPablo Aliskevicius13-Sep-11 0:09 
GeneralRe: The programmer as an artist PinmemberAniruddha Loya14-Nov-11 22:29 
GeneralThere is no such thing as quick and dirty. PinmemberPablo Aliskevicius30-Mar-09 22:30 
GeneralRe: There is no such thing as quick and dirty. Pinmember ThatsAlok 18-Jul-11 23:57 
GeneralRe: There is no such thing as quick and dirty. PinmemberPablo Aliskevicius19-Jul-11 3:39 
GeneralRe: There is no such thing as quick and dirty. Pinmember ThatsAlok 20-Jul-11 2:07 
GeneralShame on me: a race condition.... PinmemberPablo Aliskevicius28-May-08 9:39 
GeneralWhen multithreading is not an option... PinmemberPablo Aliskevicius19-Mar-07 11:18 

The word 'legacy' means different things to different people. To me, it brings associations of hounted manors...

A few weeks ago, I found myself writing a program (Windows service, listens for events and passes them on) which had to use a legacy DLL while providing decent performance.
The first thing that came to mind was multithreading. It didn't last.

That DLL does not support multithreading: it has lots of global variables, which, if you're old enough, you may remember were deemed 'efficient' by C programmers, since they don't take stack space; in the days of DOS, with 32Kb stack, that was meaningful.
Refactoring the DLL was not an option: lots of work and lots of testing, with the prospect of breaking something, and under an extremely tight budget; and someone else is in charge of maintenance of that DLL.

Then I remembered having seen somewhere threads referred to as 'lightweight processes' (in a book about Windows 95 programming), so I figured, can processes do the task?

Fortunately, the DLL exposes only one function, which performs a rather lengthy batch operation.

The solution was like this:

I wrote an EXE which takes parameters somehow (it reads them from a SQL stored procedure, but the command line or a text file could have been used as well), and passes them to the DLL.
The service manages a process pool, whose maximum size depends on the number of CPUS in the machine.
When an event is detected, it's added to the SQL table which the aforementioned procedure reads from; one of the server processes is selected from the pool; if it's necessary, CreateProcess() is called on the executable (unless it's already running).

It might seem a bit crude, but it gives above-decent performance, the service itself keeps a tiny footprint (it has no code that really 'does' stuff), and any crashes in the legacy DLL (it didn't happen yet, but it might) don't crash the service.

Also, debugging a 'regular process' (single threaded) is easier than debugging a multi-threaded service.

The moral? Sometimes heavyweight is the right weight. As much as I like threads, there are other tools available, and they should not be forgotten.



GeneralMore on thread procedures... PinmemberPablo Aliskevicius13-Oct-06 4:36 
General::PostThreadMessage. PinmemberPablo Aliskevicius11-Oct-06 9:05 

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