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Dragging and dropping with ASP.NET 2.0 and Atlas

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30 Nov 200614 min read 451.5K   3.3K   237   119
This tutorial delves into the relationship between declarative and imperative programming in Atlas, and how these can be used to create drag and drop functionality in a web client.

Introduction

This tutorial is intended to help readers understand how certain aspects of Microsoft's new AJAX Extensions technology works. AJAX Extensions is intended to simplify the development of AJAX-style functionality. As with all technologies, however, to use a tool well, it is important to understand the underlying technology that Atlas abstracts. One of the key ASP.NET AJAX abstractions is the new XML markup syntax developed to make coding with AJAX easier (originally included with the core Atlas files, XML markup is now a part of the CTP called AJAX Futures). With XML markup, developers can modify their code declaratively. However, there are times when a developer may want to be able to change her code programmatically, and in order to accomplish this, she will need to understand that underneath the markup abstraction, she is actually dealing with good 'ol JavaScript and some custom JavaScript libraries developed by Microsoft. In order to demonstrate the relationship between the Atlas declarative model and the programmatic model, I will go through a series of examples in which the same task will be accomplished both declaratively and programmatically. I will be demonstrating how to use the PreviewDragDrop library file to perform basic drag-drop operations as well as setting up drop zones. 

Background

As I write this, Microsoft has made some important changes to ASP.NET AJAX for the Beta 2 that have the unfortunate side-effect of breaking most of the original Atlas implementation, and has required a bit of rework of the original samples. These revised examples apply to the Beta 2 of ASP.NET AJAX. Future releases of AJAX Extensions may affect the accuracy of this tutorial. I will attempt to update the code as new versions of AJAX Extensions become available. AJAX Extensions works with .NET 2.0, and will work with Orcas when it is released.

I. Declarative Drag Drop

The first task is to use XML markup to add drag-drop behavior to a div tag. By drag and drop, I just mean the ability to drag an object and then have it stay wherever you place it. The more complicated behavior of making an object actually do something when it is dropped on a specified drop target will be addressed later in this tutorial. To configure your webpage to use ASP.NET AJAX, you will need to install the Microsoft.Web.Extensions.dll into your Global Assembly Cache. You will also need a reference to the library Microsoft.Web.Preview.dll. Finally, you will need to configure your web.config file with the following entry:

XML
<system.web>
    <pages>
        <controls>
            <add tagPrefix="asp" namespace="Microsoft.Web.UI" 
                 assembly="Microsoft.Web.Extensions, Version=1.0.61025.0, 
                 Culture=neutral,  PublicKeyToken=31bf3856ad364e35" />
            <add tagPrefix="asp" namespace="Microsoft.Web.UI.Controls" 
                 assembly="Microsoft.Web.Extensions, Version=1.0.61025.0, 
                 Culture=neutral, PublicKeyToken=31bf3856ad364e35"/>
            <add tagPrefix="asp" namespace="Microsoft.Web.Preview.UI" 
                 assembly="Microsoft.Web.Preview" />
        </controls>
    </pages>
</system.web>

You will need to add an Atlas Script Manager control to your .aspx page and configure it to use the PreviewDragDrop library file:

XML
<asp:ScriptManager ID="ScriptManager1" runat="server">
    <Scripts>
        <asp:ScriptReference 
             Name="Microsoft.Web.Resources.ScriptLibrary.PreviewScript.js" />
 <asp:ScriptReference 
      Name="Microsoft.Web.Resources.ScriptLibrary.PreviewDragDrop.js" />
    </Scripts>
</asp:ScriptManager>

Add the div object you want to make draggable, and make sure it has a drag handle:

XML
<div style="background-color:Red;height:800px;width:600px;">
    <div id="draggableDiv" 
         style="height:100px;width:100px;background-color:Blue;">
        <div id="handleBar" 
             style="height:20px;width:auto;background-color:Green;">
        </div>
    </div>
</div>

Finally, add the markup script that will make your div draggable:

XML
<script type="text/xml-script">
    <page xmlns:script="http://schemas.microsoft.com/xml-script/2005">
        <components>
            <control id="draggableDiv">
                <behaviors>
                    <floatingBehavior handle="handleBar"/>
                </behaviors>
            </control>
        </components>
    </page>
</script>

And with that, you should have a draggable div tag. The example demonstrates the simplicity and ease of using the declarative model with AJAX Extensions. In the terminology being introduced with AJAX Futures, you have just used declarative markup to add floating behavior to an HTML element.

II. Imperative Drag Drop

To accomplish the same thing using a programmatic model requires a bit more code, but not much more. It is important to understand that when you add an AJAX Extensions Script Manager component to your page, you are actually giving instructions to have the AJAX Extensions JavaScript library loaded into your page. The AJAX Extensions library, among other things, provides client-side classes that extend the DOM and provide you with tools that allow you to code in a browser agnostic manner (though there currently are still issues with Safari compatibility). These client-side classes also allow you to add behaviors to your HTML elements.

To switch to an imperative model, you will need to replace the XML markup with two JavaScript functions. The first one is a generic script to add floating behavior to an HTML element. It leverages the AJAX Extensions client-side classes to accomplish this:

JavaScript
<script type="text/javascript">
    function addFloatingBehavior(ctrl, ctrlHandle){  
            $create(Sys.Preview.UI.FloatingBehavior, 
                  {'handle': ctrlHandle},null, null, ctrl);
         }
</script>

The function takes two parameter values: the HTML element that you want to make draggable, and the HTML element that is the drag handle for the dragging behavior. The new $create function encapsulates the instantiation and initialization routines for the behavior. The addFloatingBehavior utility function will be used throughout the rest of this tutorial.

Now, you need to call the "addFloatingBehavior(...)" function when the page loads. This, surprisingly, was the hardest part about coding this example. The Script Manager doesn't simply create a reference to the AJAX Extensions JavaScript libraries, and I have read speculation that it actually loads the library scripts into the DOM. In any case, what this means is that the libraries get loaded only after everything else on the page is loaded. The problem for us, then, is that there is no standard way to make our code that adds the floating behavior run after the libraries are loaded; and if we try to run it before the libraries are loaded, we simply generate JavaScript errors, since all of the AJAX Extensions methods we call can't be found.

There are actually a few workarounds for this, but the easiest one is to use a custom AJAX Extensions event called "pageLoad()" that  only gets called after the libraries are loaded. To add the floating behavior to your div tag when the page is first loaded (but after the library scripts are loaded), you just need to write the following:

JavaScript
<script type="text/javascript">
    function pageLoad(){
        addFloatingBehavior(document.getElementById('draggableDiv'),
                            document.getElementById('handleBar'));
    }
</script>

which, in turn, can be written this way, using an AJAX Extensions script shorthand that replaces "document.getElementById()" with "$get()":

JavaScript
<script type="text/javascript">
    function pageLoad(){
        addFloatingBehavior($get('draggableDiv'),$get('handleBar'));
    }
</script>

And once again, you have a draggable div that behaves exactly the same as the draggable div you wrote using the declarative model.

III. Dynamic Drag Drop

Since the declarative model is much cleaner than the imperative model, why would you ever want to write your own JavaScript to handle AJAX Extensions behaviors? You might want to roll your own JavaScript if you want to add behaviors dynamically. One limitation of the declarative model is that you can only work with objects that are initially on the page. If you start adding objects to the page dynamically, you cannot add the floating behavior to them using the declarative model. With the imperative model, on the other hand, you can.

Building on the previous example, you will replace the "pageLoad()" function with a function that creates floating divs on demand. The following JavaScript function will create a div tag with another div tag embedded to use as a handlebar, then insert the div tag into the current page, and finally add floating behavior to the div tag:

JavaScript
function createDraggableDiv() {
    var panel= document.createElement("div");
    panel.style.height="100px";
    panel.style.width="100px";
    panel.style.backgroundColor="Blue";
    var panelHandle = document.createElement("div");
    panelHandle.style.height="20px";
    panelHandle.style.width="auto";
    panelHandle.style.backgroundColor="Green";
    panel.appendChild(panelHandle);
    var target = $get('containerDiv').appendChild(panel);
    addFloatingBehavior(panel, panelHandle);
}

You will then just need to add a button to the page that calls the "createDraggableDiv()" function. The new HTML body should look something like this:

HTML
<input type="button" value="Add Floating Div" onclick="createDraggableDiv();" />
<div id="containerDiv" style="background-color:Purple;height:800px;width:600px;"/>

This will allow you to add as many draggable elements to your page as you like, thus demonstrating the power and flexibility available to you once you understand the relationship between using AJAX Extensions declaratively and using it programmatically. As a point of reference, here is the complete code for the dynamic drag and drop example:

ASP.NET
<%@ Page Language="C#"  %>

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" 
     "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">

<html xmlns="http://www.w3.org/1999/xhtml" >
<head runat="server">
<title>Imperative Drag and Drop II</title>
<script type="text/javascript">
        
        function createDraggableDiv() {
             var panel = document.createElement("div");
             panel.style.height="100px";
             panel.style.width="100px";
             panel.style.backgroundColor="Blue";
             var panelHandle = document.createElement("div");
             panelHandle.style.height="20px";
             panelHandle.style.width="auto";
             panelHandle.style.backgroundColor="Green";
             panel.appendChild(panelHandle);
             var target = $get('containerDiv').appendChild(panel);
             addFloatingBehavior(panel, panelHandle);
             }
            
            function addFloatingBehavior(ctrl, ctrlHandle){
                 $create(Sys.Preview.UI.FloatingBehavior,
                {'handle':
                    ctrlHandle}, null, 
                        null, ctrl);
                     }

</script>
</head>
<body>
<form id="form1" runat="server">
<asp:ScriptManager ID="ScriptManager1" runat="server">
<Scripts>
        <asp:ScriptReference 
           Name="Microsoft.Web.Resources.ScriptLibrary.PreviewScript.js"
/>
 <asp:ScriptReference 
   Name="Microsoft.Web.Resources.ScriptLibrary.PreviewDragDrop.js"
/>
</Scripts>
</asp:ScriptManager>
<h2>Imperative Drag and Drop Code with javascript: 
         demonstrate dynamic loading of behaviors</h2>
<input type="button" value="Add Floating Div" 
          onclick="createDraggableDiv();"
/>
<div id="containerDiv" 
   style="background-color:Purple;height:800px;width:600px;"/>
</form>
</body>
</html>

IV. Declarative Dropzones

Being able to drag HTML elements around a page and have them stay where you leave them is visually interesting. To make this behavior truly useful, though, an event should be thrown when the drop occurs. Furthermore, the event that is thrown should depend on where the drop occurs. In other words, there needs to be behavior that can be added to a given HTML element that will turn it into a "dropzone" or a "drop target", the same way that the floating behavior can be added to an HTML div tag to turn it into a drag and drop element.

In the following examples, I will show how Atlas supports the concept of dropzones. In its current state, Atlas does not support an out-of-the-box behavior for creating dropzone elements in quite the same way it does for floating elements. It does, however, implement behaviors for a dragdroplist element and a draggablelistitem element which, when used together, allow you to create lists that can be reordered by dragging and dropping. If you would like to explore this functionality some more, there are several good examples of using the dragDropList behavior on the web, for instance, Introduction to Drag And Drop with Atlas.

The main disadvantage of the dragdropzone behavior is that it only works with items that have been decorated with the DragDropList behavior. The functionality that this puts at your disposal is fairly specific. To get the sort of open-ended dropzone functionality I described above, that will also work with the predefined floating behavior, you will need to write your own dropzone behavior class in JavaScript. Fortunately, this is not all that hard.

Atlas adds several OOP extensions to JavaScript in order to make it more powerful, extensions such as namespaces, abstract classes, and interfaces. You will take advantage of these in coding up your own dropzone behavior. If you peer behind the curtain and look at the source code in the PreviewDragDrop.js file, (contained in the directory C:\Program Files\Microsoft ASP.NET\ASP.NET 2.0 AJAX Extensions\v1.0.61025\ScriptLibrary\Debug), you will find several interfaces defined there, including one for Sys.UI.DragSource and one for Sys.UI.DropTarget. In fact, both the FloatingBehavior class and the DraggableListItem class implement the Sys.UI.DragSource interface, while Sys.UI.DropTarget is implemented by the DragDropList class. The code for these two interfaces looks like this:

C#
Sys.Preview.UI.IDragSource = function Sys$Preview$UI$IDragSource() {
}

Sys.Preview.UI.IDragSource.prototype = {
      get_dragDataType: Sys$Preview$UI$IDragSource$get_dragDataType,
      getDragData: Sys$Preview$UI$IDragSource$getDragData,
      get_dragMode: Sys$Preview$UI$IDragSource$get_dragMode,
      onDragStart: Sys$Preview$UI$IDragSource$onDragStart,
      onDrag: Sys$Preview$UI$IDragSource$onDrag,
      onDragEnd: Sys$Preview$UI$IDragSource$onDragEnd
}
Sys.Preview.UI.IDragSource.registerInterface('Sys.Preview.UI.IDragSource');
C#
Sys.Preview.UI.IDropTarget = function Sys$Preview$UI$IDropTarget() {}
    Sys.Preview.UI.IDropTarget.prototype = {
         get_dropTargetElement: Sys$Preview$UI$IDropTarget$get_dropTargetElement,
         canDrop: Sys$Preview$UI$IDropTarget$canDrop,
         drop: Sys$Preview$UI$IDropTarget$drop,
         onDragEnterTarget: Sys$Preview$UI$IDropTarget$onDragEnterTarget,
         onDragLeaveTarget: Sys$Preview$UI$IDropTarget$onDragLeaveTarget,
         onDragInTarget: Sys$Preview$UI$IDropTarget$onDragInTarget
    }
    Sys.Preview.UI.IDropTarget.registerInterface('Sys.Preview.UI.IDropTarget');

Why do you need to implement these interfaces instead of simply writing out brand new classes to support drag, drop, and dropzones? The secret is that, behind the scenes, a third class, called the DragDropManager, is actually coordinating the interactions between the draggable elements and the dropzone elements, and it only knows how to work with classes that implement the IDragSource or the IDropTarget. The DragDropManager class registers which dropzones are legitimate targets for each draggable element, handles the MouseOver events to determine when a dropzone has a draggable element over it, and a hundred other things you do not want to do yourself. In fact, it does it so well that the dropzone behavior you are about to write is pretty minimal. First, create a new JavaScript file called DropZoneBehavior.js. I placed my JavaScript file under a subdirectory called scriptLibrary, but this is not necessary in order to make the dropzone behavior work. Next, copy the following code into your file:

C#
Type.registerNamespace('Custom.UI');
Custom.UI.DropZoneBehavior = function(value) {
    Custom.UI.DropZoneBehavior.initializeBase(this, [value]);
    initialize:  function() {
        Custom.UI.DropZoneBehavior.callBaseMethod(this, 'initialize');
        // Register ourselves as a drop target.
        Sys.Preview.UI.DragDropManager.registerDropTarget(this);
        },
    dispose: function() {
        Custom.UI.DropZoneBehavior.callBaseMethod(this, 'dispose');
        },
    getDescriptor: function() {
        var td = Custom.UI.DropZoneBehavior.callBaseMethod(this,
                                           'getDescriptor');
        return td;
        },
        // IDropTarget members.
    get_dropTargetElement: function() {
        return this.get_element();
        },
    drop: function(dragMode, type, data) {
        alert('dropped');
        },
    canDrop: function(dragMode, dataType) {
        return true;
        },
    onDragEnterTarget: function(dragMode, type, data) {
        },
    onDragLeaveTarget: function(dragMode, type, data) {
        },
    onDragInTarget: function(dragMode, type, data) {
        }
}
Custom.UI.DropZoneBehavior.registerClass('Custom.UI.DropZoneBehavior',
       Sys.UI.Behavior, Sys.Preview.UI.IDragSource,
       Sys.Preview.UI.IDropTarget, Sys.IDisposable);
if(typeof(Sys) != "undefined") {Sys.Application.notifyScriptLoaded();}

I need to explain this class a bit backwards. The first thing worth noticing is the second to last line that begins "Custom.UI.DropZoneBehavior.registerClass". This is where the DropZoneBehavior class defined above gets registered with AJAX Extensions. The first parameter of the registerClass method takes the name of the class. The second parameter takes the base class. The remaining parameters take the interfaces that are implemented by the new class. The line following this throws a custom event indicating that the script has completed loading (this is needed in order to support Safari, which does not do this natively). Now back to the top, the "Type.registerNamespace" method allows you to register your custom namespace. The next line declares our new class using an anonymous method syntax. This is a way of writing JavaScript that I am not particularly familiar with, but is very important for making JavaScript object oriented, and is essential for designing Atlas behaviors. Within the anonymous method, the class methods initialize, dispose, and getDescriptor are simply standard methods used for all behavior classes, and in this implementation, all you need to do is call the base method (that is, the method of the base class that you specify in the second to last line of this code sample). The only thing special you do is to register the drop target with the Sys.Preview.UI.DragDropManager in the initialize method. This is the act that makes much of the drag-drop magic happen.

Next, you implement the IDropTarget methods. In this example, you are only implementing two methods, "this.canDrop" and "this.drop". For "canDrop", you are just going to return true. More interesting logic can be placed here to determine which floating div tags can actually be dropped on a given target, and even to determine what sorts of floating divs will do what when they are dropped, but in this case, you only want a bare-bones implementation of IDropTarget that will allow any floating div to be dropped on it. Your implementation of the "drop" method is similarly bare bones. When a floating element is dropped on one of your drop targets, an alert message will be thrown indicating that something has occurred. And that's about it. You now have a drop behavior that works with the floating behavior we used in the previous examples.

You should now write up a page to show off your new custom dropzone behavior. You can build on the previous samples to accomplish this. In the Script Manager, besides registering the PreviewDragDrop script, you will also want to register your new DropZoneBehavior script:

HTML
<asp:ScriptManager ID="ScriptManager1" runat="server">
    <Scripts>
        <asp:ScriptReference 
           Name="Microsoft.Web.Resources.ScriptLibrary.PreviewScript" />
        <asp:ScriptReference 
           Name="Microsoft.Web.Resources.ScriptLibrary.PreviewDragDrop" />
        <asp:ScriptReference 
           Path="scriptLibrary/DropZoneBehavior.js" />
    </Scripts>
</asp:ScriptManager>

Next, you will want to add a new div tag to the HTML body that can be used as a drop target:

HTML
<div style="background-color:Red;height:200px;width:200px;">
    <div id="draggableDiv" 
           style="height:100px;width:100px;background-color:Blue;">
        <div id="handleBar" 
            style="height:20px;width:auto;background-color:Green;">
        </div>
    </div>
</div>

<div id="dropZone" style="background-color:cornflowerblue;
                          height:200px;width:200px;">
    Drop Zone
</div>

Finally, you need to add a declarative markup element to add your custom DropZone behavior to the div you plan to use as a dropzone element. The XML markup should look like this:

XML
<script type="text/xml-script">
    <page xmlns:script="http://schemas.microsoft.com/xml-script/2005" 
          xmlns:JavaScript="Custom.UI">
<components>
<control id="dropZone">
                <behaviors>
                    <JavaScript:DropZoneBehavior/>
                </behaviors>
            </control>
<control id="draggableDiv">
                <behaviors>
                    <floatingBehavior handle="handleBar"/>
                </behaviors>
            </control>
        </components>
    </page>
</script>

The code you have just written should basically add a drop zone to the original declarative drag and drop example. When you drop your drag element on the drop zone, an alert message should now appear. You can expand on this code to make the drop method of your custom dropzone behavior do much more interesting things, such as firing off other JavaScript events in the current page or even calling a web service, using ASP.NET AJAX, that will in turn process server-side code for you.

V. Imperative Dropzones

To create dropzones using JavaScript instead of declarative script, just add the following JavaScript function to initialize your dropzone element with the custom dropzone behavior:

JavaScript
function addDropZoneBehavior(ctrl){

   $create(Custom.UI.DropZoneBehavior, {}, null, null, ctrl);
}

To finish hooking everything up, call this addDropZoneBehavior function from the ASP.NET AJAX pageLoad() method, as you did in earlier examples for the addFloatingBehavior function. This will attach the proper behaviors to their respective HTML elements and replicate the drag and dropzone functionality you created above using declarative markup. If you want to make this work dynamically, just add the createDraggableDiv() function you already wrote for the previous dynamic example. As a point of reference, here is the complete code for creating programmatic dropzones:

HTML
<%@ Page Language="C#" %>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN"
    "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml" >
<head id="Head1" runat="server">
<title>Imperative Drop Targets</title>
<script type="text/javascript">
    function addFloatingBehavior(ctrl, ctrlHandle){
        $create(Sys.Preview.UI.FloatingBehavior,
    {'handle': ctrlHandle}, null, null,
            ctrl);
    }

    function addDropZoneBehavior(ctrl){
        $create(Custom.UI.DropZoneBehavior,
               {}, null, null, ctrl);
        }

    function pageLoad(){
        addDropZoneBehavior($get('dropZone'));
        addFloatingBehavior($get('draggableDiv'),$get('handleBar'));
    }
</script>
</head>
<body>
<form id="form1" runat="server">
<asp:ScriptManager ID="ScriptManager1" runat="server">
    <Scripts>
        <asp:ScriptReference
           Name="Microsoft.Web.Resources.ScriptLibrary.PreviewScript"/>
        <asp:ScriptReference
           Name="Microsoft.Web.Resources.ScriptLibrary.PreviewDragDrop"/>
        <asp:ScriptReference
           Path="scriptLibrary/DropZoneBehavior.js"/>
    </Scripts>

</asp:ScriptManager>
<h2>Imperative Drop Targets with javacript</h2>
<div style="background-color:Red;height:200px;width:200px;">
<div id="draggableDiv"
   style="height:100px;width:100px;background-color:Blue;">
<div id="handleBar"
   sstyle="height:20px;width:auto;background-color:Green;">
</div>
</div>
    </div>
<div id="dropZone" style="background-color:cornflowerblue;
                   height:200px;width:200px;">Drop Zone</div>
</form>
</body>
</html>

Besides the dropzone behavior, you may want to also write your own floating behavior. For instance, by default, elements decorated with the floating behavior simply stay where you drop them. You may want to extend this so that your floating div will snap back to its original location when you drop it outside of a drop zone. Additionally, you may want to change the way the dragged element looks while you are dragging it, either by making it transparent, changing its color, or replacing the drag image altogether. All this can be accomplished by creating a behavior that implements the IDragSource interface in the same way you created a custom class that implements the IDropTarget interface.

This tutorial is for the most part a straight translation of the original Atlas tutorial that I wrote against the April CTP. Even though many of the concepts behind Atlas are still retained in AJAX Extensions, some have changed by a turning of the screw so that what was once fitting and accurate in the original tutorial is no longer quite so. For instance, whereas in the original Atlas tutorial I could talk about XML scripting and the rest of the ASP.NET AJAX functionality as one technology, they are now currently two varying technologies with different levels of support and interest for Microsoft. There are more subtle differences that, I think, make the current version of the tutorial somewhat dated, as if I am saying everything with a slight accent; in other words, while I stand by the accuracy of this tutorial, I think it has lost some of its original elegance in the translation. I believe the tutorial will still be useful for those trying to get started with Microsoft's AJAX implementation, though its chief utility, at this point, will probably be for people who were used to the Atlas way of doing things and need a point of reference to see how the semantics of the technology has changed. I hope the samples will help you over some of your growing pains, as writing it has helped me with mine.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

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Written By
Software Developer (Senior)
United States United States
James is a program writer for a respectable software company. He is also a Microsoft MVP.

Comments and Discussions

 
AnswerRe: CustomFloatingBehavior.js problems Pin
James Ashley5-Nov-07 11:46
James Ashley5-Nov-07 11:46 
GeneralRe: CustomFloatingBehavior.js problems Pin
Swarna R6-Nov-07 5:24
Swarna R6-Nov-07 5:24 
GeneralRe: CustomFloatingBehavior.js problems Pin
James Ashley6-Nov-07 5:32
James Ashley6-Nov-07 5:32 
GeneralRe: CustomFloatingBehavior.js problems Pin
Swarna R8-Nov-07 10:50
Swarna R8-Nov-07 10:50 
GeneralRe: CustomFloatingBehavior.js problems Pin
James Ashley8-Nov-07 11:15
James Ashley8-Nov-07 11:15 
GeneralRe: CustomFloatingBehavior.js problems Pin
Swarna R8-Nov-07 11:27
Swarna R8-Nov-07 11:27 
GeneralRe: CustomFloatingBehavior.js problems Pin
James Ashley8-Nov-07 12:03
James Ashley8-Nov-07 12:03 
GeneralRe: CustomFloatingBehavior.js problems Pin
Swarna R8-Nov-07 12:22
Swarna R8-Nov-07 12:22 
Yes its kind of cool, could be used in game design!

Swarna

GeneralRe: CustomFloatingBehavior.js problems Pin
James Ashley12-Nov-07 3:38
James Ashley12-Nov-07 3:38 
GeneralRe: CustomFloatingBehavior.js problems Pin
Swarna R12-Nov-07 8:03
Swarna R12-Nov-07 8:03 
GeneralRe: CustomFloatingBehavior.js problems Pin
pandolf7-Nov-07 7:52
pandolf7-Nov-07 7:52 
GeneralRe: CustomFloatingBehavior.js problems Pin
James Ashley7-Nov-07 8:43
James Ashley7-Nov-07 8:43 
GeneralRe: CustomFloatingBehavior.js problems Pin
Swarna R7-Nov-07 9:33
Swarna R7-Nov-07 9:33 
Generalmodifying dropzone behaviour Pin
ekynox17-Oct-07 2:44
ekynox17-Oct-07 2:44 
GeneralRe: modifying dropzone behaviour Pin
James Ashley17-Oct-07 3:15
James Ashley17-Oct-07 3:15 
GeneralRe: modifying dropzone behaviour [modified] Pin
ekynox17-Oct-07 10:42
ekynox17-Oct-07 10:42 
GeneralRe: modifying dropzone behaviour Pin
James Ashley18-Oct-07 3:16
James Ashley18-Oct-07 3:16 
GeneralRe: modifying dropzone behaviour Pin
Pranav Kaushik30-Oct-07 1:05
Pranav Kaushik30-Oct-07 1:05 
GeneralRe: modifying dropzone behaviour Pin
James Ashley30-Oct-07 4:37
James Ashley30-Oct-07 4:37 
QuestionHow to save the updated data? Pin
d9916967-Aug-07 23:41
d9916967-Aug-07 23:41 
QuestionReleased version? Pin
jaybuffet10-Jun-07 17:57
jaybuffet10-Jun-07 17:57 
AnswerRe: Released version? Pin
James Ashley11-Jun-07 3:06
James Ashley11-Jun-07 3:06 
GeneralRe: Released version? Pin
jaybuffet11-Jun-07 3:28
jaybuffet11-Jun-07 3:28 
GeneralRe: Released version? Pin
James Ashley11-Jun-07 5:52
James Ashley11-Jun-07 5:52 
GeneralOnly five thousand views from 100K Pin
James Ashley10-May-07 13:32
James Ashley10-May-07 13:32 

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