Click here to Skip to main content
12,251,027 members (37,859 online)

Algorithms

 
GeneralRe: Factorials Pin
Tim Craig25-Jun-08 21:06
memberTim Craig25-Jun-08 21:06 
AnswerRe: Factorials Pin
cp987624-Jun-08 12:33
membercp987624-Jun-08 12:33 
AnswerRe: Factorials Pin
Matthew Butler24-Jun-08 12:38
memberMatthew Butler24-Jun-08 12:38 
GeneralRe: Factorials Pin
cp987624-Jun-08 14:05
membercp987624-Jun-08 14:05 
GeneralRe: Factorials Pin
Luc Pattyn24-Jun-08 15:02
mvpLuc Pattyn24-Jun-08 15:02 
GeneralRe: Factorials Pin
cp987624-Jun-08 20:09
membercp987624-Jun-08 20:09 
GeneralRe: Factorials Pin
Luc Pattyn24-Jun-08 23:53
mvpLuc Pattyn24-Jun-08 23:53 
GeneralRe: Factorials Pin
cp987625-Jun-08 2:27
membercp987625-Jun-08 2:27 
GeneralRe: Factorials Pin
Luc Pattyn25-Jun-08 2:34
mvpLuc Pattyn25-Jun-08 2:34 
GeneralRe: Factorials Pin
cp987625-Jun-08 2:40
membercp987625-Jun-08 2:40 
AnswerRe: Factorials Pin
tim_one14-Jul-08 8:37
membertim_one14-Jul-08 8:37 
AnswerRe: Factorials PinPopular
Arash Partow25-Jun-08 2:14
memberArash Partow25-Jun-08 2:14 
GeneralRe: Factorials Pin
Ian Uy25-Jun-08 6:26
memberIan Uy25-Jun-08 6:26 
QuestionHow to determine the next x,y coordinate for a tank in a 2-D game... Pin
Edmundisme18-Jun-08 8:35
memberEdmundisme18-Jun-08 8:35 
Hello,

I'm putting together a Silverlight 2 demo application. It is going to be a simple 2-D tank game where you can use the arrow keys to rotate and move the tank. The tank can point in any direction (360 possible directions, right?). I've written the code to rotate the tank, but I'm not sure where to begin regarding moving the tank. How can I take the angle of the tank (say, 156 degrees for example) and use that to determine the next x,y position of the tank when it moves forward?

I'm sure there must be a simple equation for this, but I don't know what it would be called or even how to google this problem.

Any ideas?

Thanks,

Ian
AnswerRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
73Zeppelin18-Jun-08 11:38
member73Zeppelin18-Jun-08 11:38 
GeneralRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
Matthew Butler18-Jun-08 11:44
memberMatthew Butler18-Jun-08 11:44 
GeneralRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
73Zeppelin18-Jun-08 22:00
member73Zeppelin18-Jun-08 22:00 
GeneralRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
Edmundisme18-Jun-08 12:00
memberEdmundisme18-Jun-08 12:00 
AnswerRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
Matthew Butler18-Jun-08 11:41
memberMatthew Butler18-Jun-08 11:41 
GeneralRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
Edmundisme18-Jun-08 12:01
memberEdmundisme18-Jun-08 12:01 
JokeRe: How to determine the next x,y coordinate for a tank in a 2-D game... Pin
CPallini18-Jun-08 21:19
mvpCPallini18-Jun-08 21:19 
QuestionPolyline offset algorithm Pin
beko16-Jun-08 21:59
memberbeko16-Jun-08 21:59 
AnswerRe: Polyline offset algorithm Pin
Alan Balkany17-Jun-08 4:07
memberAlan Balkany17-Jun-08 4:07 
GeneralRe: Polyline offset algorithm Pin
beko17-Jun-08 4:43
memberbeko17-Jun-08 4:43 
QuestionRe: Polyline offset algorithm Pin
CPallini17-Jun-08 7:03
mvp CPallini17-Jun-08 7:03 
AnswerRe: Polyline offset algorithm Pin
beko17-Jun-08 8:26
memberbeko17-Jun-08 8:26 
GeneralRe: Polyline offset algorithm Pin
cp987617-Jun-08 12:10
membercp987617-Jun-08 12:10 
AnswerRe: Polyline offset algorithm Pin
Arash Partow18-Jun-08 1:22
memberArash Partow18-Jun-08 1:22 
GeneralRe: Polyline offset algorithm Pin
beko18-Jun-08 19:55
memberbeko18-Jun-08 19:55 
QuestionWhat's the period of (cos ax)(sin bx)? Pin
sherifffruitfly14-Jun-08 10:00
membersherifffruitfly14-Jun-08 10:00 
AnswerRe: What's the period of (cos ax)(sin bx)? Pin
cp987614-Jun-08 19:03
membercp987614-Jun-08 19:03 
AnswerRe: What's the period of (cos ax)(sin bx)? Pin
MarkBrock15-Jun-08 2:00
memberMarkBrock15-Jun-08 2:00 
AnswerRe: What's the period of (cos ax)(sin bx)? Pin
CPallini15-Jun-08 22:02
mvp CPallini15-Jun-08 22:02 
QuestionQuaternion to Euler Pin
Xmen 11-Jun-08 3:08
member Xmen 11-Jun-08 3:08 
AnswerRe: Quaternion to Euler Pin
cmk11-Jun-08 11:27
membercmk11-Jun-08 11:27 
GeneralRe: Quaternion to Euler Pin
Xmen 11-Jun-08 12:48
member Xmen 11-Jun-08 12:48 
AnswerRe: Quaternion to Euler Pin
Mark Churchill12-Jun-08 18:38
memberMark Churchill12-Jun-08 18:38 
QuestionGraphical Object drawing algorithms Pin
Monty29-Jun-08 2:59
memberMonty29-Jun-08 2:59 
AnswerRe: Graphical Object drawing algorithms Pin
73Zeppelin9-Jun-08 3:11
member 73Zeppelin9-Jun-08 3:11 
GeneralRe: Graphical Object drawing algorithms Pin
Monty29-Jun-08 3:24
memberMonty29-Jun-08 3:24 
GeneralRe: Graphical Object drawing algorithms Pin
73Zeppelin9-Jun-08 3:37
member 73Zeppelin9-Jun-08 3:37 
GeneralRe: Graphical Object drawing algorithms Pin
Tim Craig9-Jun-08 17:37
memberTim Craig9-Jun-08 17:37 
GeneralRe: Graphical Object drawing algorithms Pin
Monty29-Jun-08 21:02
memberMonty29-Jun-08 21:02 
GeneralRe: Graphical Object drawing algorithms Pin
Tim Craig9-Jun-08 21:15
memberTim Craig9-Jun-08 21:15 
GeneralRe: Graphical Object drawing algorithms Pin
Monty29-Jun-08 22:17
memberMonty29-Jun-08 22:17 
QuestionWhat's the most popular algorithm for video compression in industry? Pin
followait7-Jun-08 16:55
memberfollowait7-Jun-08 16:55 
AnswerRe: What's the most popular algorithm for video compression in industry? Pin
73Zeppelin8-Jun-08 8:47
member 73Zeppelin8-Jun-08 8:47 
AnswerRe: What's the most popular algorithm for video compression in industry? Pin
Tolga Birdal25-Oct-08 7:06
memberTolga Birdal25-Oct-08 7:06 
QuestionBest Fit Algo. Pin
deezZ6-Jun-08 19:06
memberdeezZ6-Jun-08 19:06 
AnswerRe: Best Fit Algo. Pin
73Zeppelin8-Jun-08 8:42
member 73Zeppelin8-Jun-08 8:42 

General General    News News    Suggestion Suggestion    Question Question    Bug Bug    Answer Answer    Joke Joke    Praise Praise    Rant Rant    Admin Admin   

Use Ctrl+Left/Right to switch messages, Ctrl+Up/Down to switch threads, Ctrl+Shift+Left/Right to switch pages.


Advertise | Privacy | Mobile
Web02 | 2.8.160426.1 | Last Updated 30 Apr 2016
Copyright © CodeProject, 1999-2016
All Rights Reserved. Terms of Service
Layout: fixed | fluid