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Visual Studio 2015 & .NET 4.6

 
GeneralRe: shortcut keys Pin
srinivasankrishnaa16-Feb-13 3:20
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GeneralRe: shortcut keys Pin
Mike Meinz16-Feb-13 4:08
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QuestionC++/Cx syntax error Pin
Super Lloyd14-Jan-13 2:47
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NewsProblem solved Pin
Super Lloyd14-Jan-13 2:55
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QuestionAdding form close event Pin
andrew charles21-Dec-12 20:28
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SuggestionRe: Adding form close event Pin
Richard MacCutchan21-Dec-12 23:07
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QuestionC++Cx / WinRT: Parameterized constructor (and operator overloading) for 'public value struct' Pin
Super Lloyd20-Dec-12 2:08
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AnswerRe: C++Cx / WinRT: Parameterized constructor (and operator overloading) for 'public value struct' Pin
Super Lloyd20-Dec-12 18:50
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Questionvc++ Pin
srinivasankrishnaa14-Dec-12 6:37
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AnswerRe: vc++ Pin
Super Lloyd14-Dec-12 20:11
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GeneralRe: vc++ Pin
srinivasankrishnaa17-Dec-12 4:22
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AnswerRe: vc++ Pin
ProgramFOX23-Dec-12 4:04
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AnswerRe: vc++ Pin
Edo Tzumer2-Feb-13 23:12
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QuestionWInRT component and event grief Pin
Super Lloyd11-Dec-12 4:51
memberSuper Lloyd11-Dec-12 4:51 
I have a WinRT C++ component which work fine when use in C#.
(implementation below)

However, when I tried to use it in a Direct3D C++ WinRT app it crashes in the constructor, while calling
ref new PerformanceTimer()
-> Reset()
-> OnPropertyChanged("Total")
-> PropertyChanged(this, ....)

I got a "Platform::WrongThreadException ^"

What can I do?
I need those event to notify about some important change (this Total property is not important, but others are)

[Windows::UI::Xaml::Data::Bindable]
[Windows::Foundation::Metadata::WebHostHidden]
public ref class PerformanceTimer sealed :  Windows::UI::Xaml::Data::INotifyPropertyChanged
{
public:
	PerformanceTimer()
	{
		Reset();
	}
	
	void Reset()
	{
		m_total = 0.0f;
		OnPropertyChanged("Total");
	}
 
	property float Total { float get() { return m_total; } }
	
 
#pragma region INotifyPropertyChanged
    private:
        void OnPropertyChanged(Platform::String^ propertyName)
        {
			PropertyChanged(this, ref new Windows::UI::Xaml::Data::PropertyChangedEventArgs(propertyName));
        }
 
		event Windows::UI::Xaml::Data::PropertyChangedEventHandler^ _pChanged;
    public:
		virtual event Windows::UI::Xaml::Data::PropertyChangedEventHandler^ PropertyChanged
		{
			Windows::Foundation::EventRegistrationToken add(Windows::UI::Xaml::Data::PropertyChangedEventHandler^ value)
			{
				return _pChanged::add(value);
			}
			void remove(Windows::Foundation::EventRegistrationToken token)
			{
				_pChanged::remove(token);
			}
		internal:
			void raise(Object^ sender, Windows::UI::Xaml::Data::PropertyChangedEventArgs^ e)
			{
				_pChanged::raise(sender, e);
			}
		}
#pragma endregion	

private:
	LARGE_INTEGER m_frequency;
 
	float m_total;
};
A train station is where the train stops. A bus station is where the bus stops. On my desk, I have a work station....
_________________________________________________________
My programs never have bugs, they just develop random features.

AnswerRe: WInRT component and event grief Pin
Pete O'Hanlon11-Dec-12 6:23
protectorPete O'Hanlon11-Dec-12 6:23 
GeneralRe: WInRT component and event grief Pin
Super Lloyd12-Dec-12 3:14
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GeneralRe: WInRT component and event grief Pin
Pete O'Hanlon12-Dec-12 3:19
protectorPete O'Hanlon12-Dec-12 3:19 
GeneralRe: WInRT component and event grief Pin
Super Lloyd12-Dec-12 11:25
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GeneralRe: WInRT component and event grief Pin
Pete O'Hanlon12-Dec-12 12:02
protectorPete O'Hanlon12-Dec-12 12:02 
GeneralRe: WInRT component and event grief Pin
Super Lloyd12-Dec-12 23:45
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GeneralRe: WInRT component and event grief Pin
Super Lloyd14-Dec-12 20:09
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GeneralRe: WInRT component and event grief Pin
Pete O'Hanlon14-Dec-12 22:50
protectorPete O'Hanlon14-Dec-12 22:50 
GeneralRe: WInRT component and event grief Pin
Super Lloyd15-Dec-12 1:57
memberSuper Lloyd15-Dec-12 1:57 
GeneralRe: WInRT component and event grief Pin
Pete O'Hanlon15-Dec-12 10:34
protectorPete O'Hanlon15-Dec-12 10:34 
GeneralRe: WInRT component and event grief Pin
Super Lloyd15-Dec-12 18:26
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GeneralRe: WInRT component and event grief Pin
Super Lloyd15-Dec-12 18:30
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QuestionWinRT: C++ C# interop grief Pin
Super Lloyd5-Dec-12 4:37
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AnswerRe: WinRT: C++ C# interop grief Pin
Super Lloyd5-Dec-12 5:20
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GeneralRe: WinRT: C++ C# interop grief Pin
FrankLavigne3-Jan-13 5:14
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QuestionHow to throw a usable error from a WinRT C++ component to a C# code Pin
Super Lloyd5-Dec-12 3:59
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AnswerRe: How to throw a usable error from a WinRT C++ component to a C# code Pin
Super Lloyd5-Dec-12 4:22
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Questionstill no lambdas debugging ? :( Pin
pip01021-Nov-12 22:16
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QuestionIntelliTrace only in Ultimate edition for VS11? Pin
devvvy5-Nov-12 22:41
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AnswerRe: IntelliTrace only in Ultimate edition for VS11? Pin
Pete O'Hanlon5-Nov-12 23:00
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GeneralRe: IntelliTrace only in Ultimate edition for VS11? Pin
devvvy6-Nov-12 16:52
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GeneralRe: IntelliTrace only in Ultimate edition for VS11? Pin
Pete O'Hanlon6-Nov-12 20:25
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GeneralRe: IntelliTrace only in Ultimate edition for VS11? Pin
devvvy6-Nov-12 20:43
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NewsWindows XP & Framework 4.5 Pin
Clifford Nelson26-Oct-12 15:19
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GeneralRe: Windows XP & Framework 4.5 Pin
Richard Deeming29-Oct-12 2:13
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GeneralRe: Windows XP & Framework 4.5 Pin
Clifford Nelson29-Oct-12 5:16
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GeneralRe: Windows XP & Framework 4.5 Pin
pip01021-Nov-12 22:17
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GeneralRe: Windows XP & Framework 4.5 Pin
Clifford Nelson22-Nov-12 9:49
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GeneralRe: Windows XP & Framework 4.5 Pin
Pete O'Hanlon22-Nov-12 10:38
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GeneralRe: Windows XP & Framework 4.5 Pin
Clifford Nelson22-Nov-12 11:06
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GeneralRe: Windows XP & Framework 4.5 Pin
Expert Coming2-Dec-12 11:59
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QuestionUnable to consume WCF Pin
msameh97625-Oct-12 14:08
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AnswerRe: Unable to consume WCF Pin
Nitin Sawant26-Nov-12 0:26
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Questiondevenv Pin
Meysam Tolouee9-Oct-12 8:47
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AnswerRe: devenv Pin
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GeneralRe: devenv Pin
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