The programmer creates the overrides such as OnAccept(). Here is a fragment from elsewhere on this site:
void MyEchoSocket::OnAccept(int nErrorCode)
// TODO: Add your specialized code here and/or call the base class
Note that the comment says and/or. The question is: Is there a need to have the call CAsyncSocket::OnAccept()? In the over-ride code can I just execute what I want done and forget that call to CAsyncSocket::OnAccept()?