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GeneralRe: When to use & when not to use ( Abstract Class & Interface ) Pin
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QuestionWhy SqlCommandBuilder Pin
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QuestionWireless Sensor Node Simulation Time in C# Pin
Nico Encarnacion7-Mar-13 14:45
memberNico Encarnacion7-Mar-13 14:45 
I am trying to develop a very simple wireless sensor node simulator using C#. I have figured out how to "divide" the simulation time into different "states" of the sensor node but I am currently having some problems on how to properly implement a global simulation time for all the sensor nodes.

Here's what I did so far but I am sure there is a much better way to do this.

I made a NODE class which contains a Run() method that has a for loop executed to simulate time. But the obvious problem is, if I duplicate this NODE class to make other nodes (5-10 other nodes), there's a tendency that they will not be synchronized (especially when they communicate with each other).

public void Run()
{
    //simulation loop
    for (int i = 0; i < 1000; i++ ) //this acts as the basis for the simulation time
    {
        if (sleep)
        {
            if (csleep < timeToSleep)
            {
                Sleep(i);
                csleep++;
            }
            else
            {
                sleep = false;
                csleep = 0;
                wakeup = true;
            }
        }
 
        if (wakeup)
        {
            if (cwakeup < timeToWakeUp)
            {
                WakeUp(i);
                cwakeup++;
            }
            else
            {
                wakeup = false;
                cwakeup = 0;
                listen = true;
            }
        }
 
        if (listen)
        {
            ...same as above code...
        }
 
        if (send)
        {
            ...same as above code...
        }
        if (receive)
        {
            ...same as above code...
        }
    }//end main simulation loop

    Console.WriteLine("END SIMULATION");
}

So, when I execute the nodes in the main simulation class, it looks like this:

class Program
{
    static void Main(string[] args)
    {
        Node node1 = new Node();
        Node node2 = new Node();
        node1.Run();
        node2.Run();
    }
}

The above codes are obviously incorrect since the simulation time is placed inside each node object. What I am trying to do is this:

I want to treat all nodes as if they are threads communicating with each other or could sometimes just independently "exist" in the simulation. But how do I make it that all of these nodes could have one single basis for the simulation time?

Simulation loop
{
    Node 1 executed; //nodes execute sending, receiving, sleeping, etc
    Node 2 executed; //nodes execute sending, receiving, sleeping, etc
}

AnswerRe: Wireless Sensor Node Simulation Time in C# Pin
Gerry Schmitz7-Mar-13 18:49
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GeneralRe: Wireless Sensor Node Simulation Time in C# Pin
Nico Encarnacion12-Mar-13 20:05
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GeneralRe: Wireless Sensor Node Simulation Time in C# Pin
Gerry Schmitz13-Mar-13 12:10
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QuestionExplicit type-casting of pointer Pin
Flo_897-Mar-13 11:18
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QuestionHow to highlight word in word document using C# Pin
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QuestionRe: How to highlight word in word document using C# Pin
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QuestionC# file access Pin
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QuestionHow to use sql server database into oracle Pin
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QuestionRetrieve Mongodb Images using GridFS C# Winforms Pin
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QuestionMonitoring Applications and Processes Pin
mphill47446-Mar-13 10:37
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Questionc# file directory structure change Pin
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