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I would like to draw a graph in C++ from a matrix. And I would like to do this in a Win32 console application. Any ideas or pointers are welcome. Thanks.
Posted 6-Feb-11 8:13am
Edited 6-Feb-11 8:49am
Sandeep Mewara at 6-Feb-11 13:23pm
Good to know. Now, what have you tried? Share with us.
Manfred R. Bihy at 6-Feb-11 13:24pm
First you have to decide wether to take the blue or the red pill. Do I read you correctly that you want to draw tanks? If you want a windows console application where should your grafics be rendered?
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Solution 1

You can't draw a graph in a console application.
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Solution 2

In the old Borland and Turbo C++ for DOS days, it was quite easy to use console-graphics modes. VC++ has traditionally not supported these modes. Although people have hacked around with inline assembly and direct video buffer writes to do console mode graphics from VC++ too.
Modern day VC++ editions do not support any kind of graphics modes in console applications. But all's not lost, and if you are really keen on doing this, you can use OpenGL which does seem to support console-mode graphics. That said, it would probably be a far more practical idea to write a windows mode application and then use something like GDI+ or even DirectX/XNA/WPF to render high performant graphics. That's your call though.
Related thread on the OpenGL forums:[^]
Espen Harlinn at 6-Feb-11 15:11pm
Good answer, a 5
Nishant Sivakumar at 6-Feb-11 21:23pm
Thank you, Espen!
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Solution 3

Since Nishant Sivakumar mentioned the "good old days" of DOS, Turbo Vision[^] is an option if you want to develop an "intuitive" console/text mode application.
It now works on DOS, FreeBSD, Linux, QNX, Solaris and Win32 Smile | :)
Have fun Smile | :)
Espen Harlinn
Nishant Sivakumar at 6-Feb-11 21:24pm
Useful info, voted 5.
Espen Harlinn at 7-Feb-11 11:15am
Thanks Nishant!

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