Click here to Skip to main content
Rate this: bad
good
Please Sign up or sign in to vote.
See more: C# Windows Game XNA
okay. I have pretty much everything done in my game (except the dealer AI) but I'm just confused on how to make the program hold/stand. I want it to go along the lines of - If this button is pressed then stop and then the dealer show score (I dont have to worry about him trying to get to 21). But I have no clue where to start with this. Anyone have any ideas? (DONT GIVE ME CODE. JUST TRY TO EXPLAIN....PLEASE?~ ; A ; )
Posted 15-Sep-11 18:19pm

1 solution

Rate this: bad
good
Please Sign up or sign in to vote.

Solution 1

Are you meaning that you want the game to "pause*, while the scores are shown? If so, store a boolean (or a game state), stating if the score window is up. Next, in your Update() method, only update the main game, dealer, etc if the score window is not up.
 
I think that is what you mean.
 
Cheers,
 
ge-force.
  Permalink  

This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

  Print Answers RSS
0 Sergey Alexandrovich Kryukov 450
1 OriginalGriff 180
2 DamithSL 130
3 Dave Kreskowiak 120
4 Suvendu Shekhar Giri 110
0 OriginalGriff 7,645
1 DamithSL 5,614
2 Sergey Alexandrovich Kryukov 5,344
3 Maciej Los 4,961
4 Kornfeld Eliyahu Peter 4,539


Advertise | Privacy | Mobile
Web04 | 2.8.141223.1 | Last Updated 28 Jan 2012
Copyright © CodeProject, 1999-2014
All Rights Reserved. Terms of Service
Layout: fixed | fluid

CodeProject, 503-250 Ferrand Drive Toronto Ontario, M3C 3G8 Canada +1 416-849-8900 x 100