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See more: C++ OpenGL
I know GL_LEQUAL is used to hide objects that are behind any object, but what are the uses of -
GL_NEVER, GL_LESS, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS?
Posted 24-Oct-11 6:01am
Edited 24-Oct-11 6:06am
RaisKazi33.2K
v2

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Solution 1

Take a look at the documentation[^].
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Comments
Sweety Khan at 24-Oct-11 20:19pm
   
this link is not opening
Richard MacCutchan at 25-Oct-11 3:13am
   
Works fine for me. Try starting at www.opengl.org (the obvious starting point) and drill down to the documentation.

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