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See more: Mono .NET WPF AOP compiler
Hi All,
 
I've been looking into AOP lately for a project and was wondering what the general consensus was in .NET land on this issue?
 
There are a few different approaches to this one can take, seems that the "pure" idea of AOP is performing compiler weaving with tools such as PoitSharp.   However there isn't any budget for things like this so I started looking at LinFu which uses Cecil from the Mono project.
 
Having not implemented this before I'm interested in getting some info on real world experiences.
 
What kind of issues do we face in terms of debugging for instance?   Also I wondering what the performance hits are like when using lots of proxies etc ...
 
Cheers,
Posted 26-Nov-11 6:56am
Jammer15.3K
Comments
DaveAuld at 26-Nov-11 12:53pm
   
This is more of a general discussion than a straight forward answer required. Probably better suited in one of the forums.
SAKryukov at 26-Nov-11 20:40pm
   
Interesting topic, my 5, but it's kind of too general...
--SA

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