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Another question : ^^

How do I draw two object in OpenGL ES 2?
For example, I need to draw Triangle and Rectangle in which solid Triangle is overlapped by transparent Rectangle.

Thanks in advance
Posted 23-Apr-12 16:43pm
Richard MacCutchan 24-Apr-12 3:48am
Draw the triangle, fill it with the solid colour, then draw the rectangle on top.
Amar Tivari 25-Apr-12 2:21am
Add alpha component in the "glcolor4f" for coloring rectangle. 0 is completly transparent and 1 is opaque
satrio_budidharmawan 25-Apr-12 2:36am
glcolor4f and it's like is not recognize anymore in OpenGLES 2
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Solution 1

Not sure if you mean this, but, referring to your previous post about the rainbow triangle, you basically do this:
glVertexAttribPointer(attPosition, 3, GL_FLOAT, GL_FALSE, 0, vVertices);
glVertexAttribPointer(attColor, 4, GL_FLOAT, GL_FALSE, 0, warna);
with a different set of vertices and colors.
satrio_budidharmawan 24-Apr-12 4:02am
Oh yes, I have solved it though so.
But I have another question,
How to make rectangle i created become tranparent (using GL_BLEND i think).
But nothing happened.
How's that?
Code-o-mat 24-Apr-12 4:15am
I think you have to handle blending in the pixel shader, or fragment shader or what's the term for that in OpenGL.
satrio_budidharmawan 24-Apr-12 4:19am
here's the code line
glEnable (GL_BLEND);

I'm not sure abaout which enum (in glBlendFunc) should i use to make my blue rectangle transparent
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Solution 2

Next time I'll post the solution

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