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Hi All,

I want to display twisting of two wires using OpenGL in VC++ environment. I have little knowledge to OpenGL.
Please provide your suggestion and insight to achieve it.
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1 solution

I would start by learning OpenGL.

See the OpenGL Code Resources for examples on how to do many common OpenGL tasks.

Note that there is a disclaimer that the samples have code that isn't supported in 3.1. Don't worry about that for now.

I would start with getting 3D lines to intertwine like they are wires, to get your core geometry started. Don't have them touching, but have them separated by the diameter of your desired wires.

Then use those lines to define the segments of connecting mesh cylinders.

Sounds like fun!
Good luck!
 
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