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I am getting an error that is

C++
Socket.obj : error LNK2019: unresolved external symbol "int __cdecl calc_check(int)" (?calc_check@@YAHH@Z) referenced in function _main


This is mine socket.cpp
C++
int main()
{
int hh=2;

    //int chkvalue=calculatechecksum();
    int chkvalue=calc_check(hh);
}

This is mine checksum.c
C++
//===================================================== file = checksum.c =====

//----- Include files ---------------------------------------------------------
#include <stdio.h>                  // Needed for printf()
#include <stdlib.h>                 // Needed for rand()
#include <windows.h>
#include<conio.h>
#include <stdint.h>
#include"Constant.h"

//----- Type defines ----------------------------------------------------------
typedef unsigned char      byte;    // Byte is a char
typedef unsigned short int word16;  // 16-bit word is a short int
typedef unsigned int       word32;  // 32-bit word is an int

//----- Defines ---------------------------------------------------------------
#define BUFFER_LEN        6      // Length of buffer
//extern char data[6];
//char data[6]="CM00";
 extern char data[6]="CM00";
   word16      check;  
//----- Prototypes ------------------------------------------------------------
word16 checksum(char *addr, word32 count);
//int calc_check(int);
//===== Main program ==========================================================
int calc_check(int w)
{
 //byte        buff[BUFFER_LEN]; // Buffer of packet bytes

          // 16-bit checksum value
  word32      i;                // Loop counter

  // Load buffer with BUFFER_LEN random bytes
  for (i=0; i<BUFFER_LEN; i++)
  {
    //buff[i] = (byte) rand();
	data[i]=(byte) rand();
  }

  // Compute the 16-bit checksum
  //check = checksum(buff, BUFFER_LEN);
  check = checksum(data, BUFFER_LEN);

  // Output the checksum
  printf("checksum = %04X \n", check);
  return check;
  
}

//=============================================================================
//=  Compute Internet Checksum for count bytes beginning at location addr     =
//=============================================================================
word16 checksum(char *addr, word32 count)
{
  register word32 sum = 0;

  // Main summing loop
  while(count > 1)
  {
    //sum = sum + *((word16 *) addr)++;
	  sum += *((word16 *) addr)++;
    count = count - 2;
  }

  // Add left-over byte, if any
  if (count > 0)
    sum = sum + *((byte *) addr);

  // Fold 32-bit sum to 16 bits
  while (sum>>16)
    sum = (sum & 0xFFFF) + (sum >> 16);

  return(~sum);
}

This is mine header file(constant.h) which is included in socket.cpp
C++
int calc_check(int);
Posted
Comments
[no name] 12-Sep-12 10:10am    
Looks like name mangling to me.

constant.h:
C++
#ifdef __cplusplus
extern "C" {
#endif

int calc_check(int);

#ifdef __cplusplus
}
#endif

The problem is that you have to declare your function as extern "C" when you declaring it for .cpp files because .c files generate object files where the name of functions isn't mangled (like ?calc_check@@YAHH@Z). If you don't tell extern "C" for .cpp files in the function declaration then the C++ sources will look for mangled names and wont find the unmangled .c symbols. With the above code your header file remains valid when included from both .c and .cpp files and tells your C++ code to look for unmangled stuff.
 
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Comments
Tarun Batra 12-Sep-12 10:29am    
please have a look at this http://www.codeproject.com/Questions/457875/code-i-correct-why-am-i-getting-plusplus-needs-l-v and please answer it
In C file most probably is compiled in C mode with C function name encoding convention. But your main function is in a CPP file. So, you have to declare with extern "C" in the header, or change the name checksum.c to checksum.cpp
 
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