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My application has two parts; a server and multiple clients. This project has its implementation both on Windows(Swing) and Android.

The Server sends a song which a client receives and starts playing; more like we watch videos on YouTube; streaming.

Sending data in chunks and receiving the same is accomplished.

How do I prompt the media player to play the song with incomplete media and provide the media player with data continuously so that it can keep playing?
Posted 21-Sep-12 22:52pm

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