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I have a memory stream that contains a zip file in byte[] format .

Is there any way I can unzip this memory stream, without any need of writing the file to disk ?

In general I am using ICSharpCode.SharpZipLib.Zip.FastZip to unzip a file , But any way to unzip a memory stream ? and store the files in another memorystream or in byte[] format according to the files/folders present in the zip ?

Any way I can use the Memorymapped files feature in this scenario ?
Posted 3-Oct-12 10:03am
Pro Idiot1.8K
Updated 3-Oct-12 10:15am

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Solution 1

One way is to use GZipStream[^] class.

Have a look at the example in the documentation. Even though the example utilizes a FileStream, you can use basically any stream that's inherited from System.IO.Stream.

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