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public void KeyBoard_Lock(object sender, System.EventArgs e)
        {
            if (receivedData == "###LOCK###")
            {
             actHook = new UserActivityHook(); // crate an instance with global hooks 
             actHook.KeyDown += new KeyEventHandler(MyKeyDown);
             actHook.KeyPress += new KeyPressEventHandler(MyKeyPress);
             actHook.KeyUp += new KeyEventHandler(MyKeyUp);
            }
 
        }
So how to call this Eventhandler in function?
Posted 30-Nov-12 3:12am
Updated 30-Nov-12 3:13am
v2

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Solution 1

The key press function is overrideable, i would call it there if im trying to stop key input.
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