As the title says! can I force a method/function to run on an other process without going too much into assemblies/decompiling etc.?
I'm having a app that is in need of doing some very heavy memory work with some graphic objects using GDI+, (up to ½-1 GB) so I want to have this to run in a process alone since I keep getting out of memory exceptions when running in my app's "main" process. I've tried to play around with allocating more memory but it doesn't seems to work, and also tried to use GC.Collect(2); which helped a little but not enough for the method to complete the work wished.
Simple code and finger points would be most appreciated!!! - Thanks