I want to do some GUI stuff using DirectX but the problem is that according to the specs I have to resize the frame buffer every time I resize the window which demands a reset on the device and again reseting requires all the GPU resources to be released.
Although I did not tried that approach but it appears to be verry expensive given the huge no of messages generated while resizing a window.
Also I am a bit surprised to see that on the internet there is very little discussion about this topic, I mean is it not a cool idea to have hardware accelerated windowless GUIs with lots of attractive effects???
(I wonder if WPF is truely based on Direct3D then how MS is doing just that?)
I am very eager to hear from you experts about it...even if u dont have a solution I would love to hear....
1) Your opinion or any other suggestions for doing what I want to do.
2) About the necessity for such ability to programmers.
3) Any experience of yours regarding the subject.
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