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See more: VC6 C++ MFC
Can I use-
CDialog *dlg;
to display dialog box?
Posted 28-Jan-13 0:29am
Updated 28-Jan-13 0:35am
Jochen Arndt142.8K

1 solution

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Solution 1

You can't use it that way (your program will crash). You may use it this way:

// Allocate CDialog object on the heap.
// Object must be destroyed when no longer needed.
CDialog *pDlg = new CDialog;
delete pDlg;
// Allocate CDialog object on the stack.
// Object is destroyed when going out of scope.
CDialog dlg;
virus131 28-Jan-13 6:44am
Ok...... Thank you very much for your reply....
I want to know one more thing, can I use-
CDilaog *pDlg;
Jochen Arndt 28-Jan-13 6:57am
No. When using 'CDialog *dlg', you create a pointer to a CDialog object but not the object itself. When using the new operator from my first example, the pointer is initialized with a newly created instance of a CDialog object.

The Create() function does not create the CDialog object, but the dialog so that it can be shown on the screen.
virus131 28-Jan-13 7:03am
ok.......... thanks a lot......
H.Brydon 30-Jan-13 2:12am
+5 ... close to what I would have said.

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