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canard29 asked:

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How to add (void*)clientSocket as a parameter in ThreadHandleClientThreadFunction ?

class Networker
public :
	Networker(u_short port);
	void ServerThreadFunction();
	void HandleClientThreadFunction(void* parameters);
	static void __cdecl ThreadHandleClientThreadFunction(void * pThis)
	  static_cast<Networker*>(pThis)->HandleClientThreadFunction();  //ERROR HERE
	static void __cdecl ThreadServerThreadFunction(void * pThis)


void Networker::HandleClientThreadFunction(void *parameters) 
	// Input parameter is the client socket
	SOCKET clientSocket = (SOCKET)parameters;
void Networker::ServerThreadFunction()
for (;;)
		// Wait for a new client
		clientSocket = accept(listenSocket, NULL, NULL);
		// Check if new client is valid
		if(clientSocket == INVALID_SOCKET)
		// Start a new thread to handle the new client
		_beginthread(ThreadHandleClientThreadFunction, 0, (void*)clientSocket);
Tags: C++


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