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I have created a 3D model with bones using blender software. now i want to know how can i access this 3d model(access skeleton bones of 3d model) programmatically by passing parameters using C# or C++ (or even with python but as Visual studio project).... please give me help regarding this...
Posted 5-Feb-13 6:35am
Comments
Matthew Faithfull at 5-Feb-13 12:41pm
   
You're going to need to know what file format blender has saved your model in, then find or write a parser to read that file format and make data structures in memory from it. Then you can write code which manipulates the model and possibly writes the data back to the file. I don't know blender but if it's open source then all the code you need is in there. Otherwise the Ogre project will likely have code to read blenders output. Google for the format name along with "open source" and "parser" to get started.

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