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Hello Guys, please don't close this question as am really tired of searching the tutorials for learning the OpenGL. The reason for me asking this question is the Computer Graphics using OpenGL in college we study is like more theoretical and there's also a mini project to be done so guys please help me with your valuable suggestion which aid me in Developing a simple 3d car game in OpenGL. I also heard about NeHe and LazyFoo but some suggests those are little outdated so guys please help me with proper guidance as I want to have a practical experience and also develop my first game.
 
Thank You in Advance
Posted 22-Feb-13 5:38am
Comments
Sergey Alexandrovich Kryukov at 22-Feb-13 11:40am
   
You do have a chance to find such tutorial, but I think not so big. I would rather search for OpenGL tutorial along, and some literature on general game development which gives you the idea how to create physics, collisions, scenes and rendering, scenario, characters, how to do threading, etc...
It's too big topic to find it all in one manual. And even if you find one, it might not be enough...
—SA
enhzflep at 23-Feb-13 1:48am
   
Brilliant response. Easily worthy of being a formal answer, imho.
Sergey Alexandrovich Kryukov at 23-Feb-13 20:32pm
   
Thank you very much, but still not very much for a formal answer; I don't know those tutorials...
—SA
Sushil_Ks at 22-Feb-13 19:35pm
   
Thank You Sir
Sergey Alexandrovich Kryukov at 23-Feb-13 20:31pm
   
You are welcome.
—SA
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Solution 1

I would suggest starting with the NeHe tuts and searching the GameDev forums for supplemental info. I agree that the API becomes outdated, but the coding style and formulae are timeless.
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Solution 2

ISBN 0-387-95272-1
ISBN 0-387-98599-9
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Comments
Emilio Garavaglia at 16-Mar-13 17:14pm
   
gee, at least post a link: this is a website, after all!

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0 OriginalGriff 6,569
1 Sergey Alexandrovich Kryukov 6,168
2 DamithSL 5,228
3 Manas Bhardwaj 4,717
4 Maciej Los 4,150


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