Click here to Skip to main content
11,928,786 members (43,237 online)
Rate this:
Please Sign up or sign in to vote.
Hey there everyone. I'm not asking for specific coding or anything, but just your experiences with creating menus. I'm trying to design a simple game in C# and I want to create a menu. But I do not want to cram everything onto one page (Which I can do, but I'd prefer not to. (only as last resort)). So I'm thinking of using several panels and then hiding/showing them as the user clicks 'next' buttons which would hide the current panel and then show the next on.

I'm assuming there is a way to use tabcontrols?

Also I guess I could make every control invisible, and show new controls everytime the 'next' button is shown. This is probably a bad idea.

But anyway, my question is: What's the best looking and most efficient way of doing this? What are your experiences?

Posted 23-Feb-13 20:49pm

This content, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

  Print Answers RSS
Top Experts
Last 24hrsThis month

Advertise | Privacy | Mobile
Web03 | 2.8.151126.1 | Last Updated 24 Feb 2013
Copyright © CodeProject, 1999-2015
All Rights Reserved. Terms of Service
Layout: fixed | fluid

CodeProject, 503-250 Ferrand Drive Toronto Ontario, M3C 3G8 Canada +1 416-849-8900 x 100