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See more: C# GDI+ graphics
The method DrawString() gives out a very nice result, the text/string is drawn clearly as you type it into a textbox. However I tried another way (a by-way) but it showed a bad appearance. I need to do this way because I want to apply some transformations to the string first (such as rotating). The way I did is creating a GraphicsPath, using AddString() method to add some string to that GraphicsPath, then using DrawPath() to draw that string. The drawn string looked very ugly (I didn't specify a bold font but it seemed to be affected by bold style, the string was like as blurred, ... it was really not what I want.

Do you know any options to change for this to work better (like DrawString() can do)?

Thank you!

Posted 17-Mar-13 18:56pm

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Solution 1

You don't really need to represent a string as a graphic path for proper transform. Transformations are done using System.Drawing.Graphics.Transform:[^],[^].

supernorb 18-Mar-13 4:52am
Thank you, I have known of this before but really don't know why I could overlook it. Thanks.
Sergey Alexandrovich Kryukov 18-Mar-13 10:09am
You are welcome,

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