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I need help with making a code that checks every second if Datetime is started. If it is started it should close the already running function. I know dispatchertimer but I want it to run the thread in background. The reason is because I have a mediaplayer that plays till datetime is started, causing the movie to restart every 1 second.

I would be very thank full if you guys could help me, a little bit desperate...

C#
        Dictionary<string, string> listBox3Dict = new Dictionary<string, string>();
        private bool listbox3job()
        {
            AxWMPLib.AxWindowsMediaPlayer axWmp =
wfh.Child as AxWMPLib.AxWindowsMediaPlayer;
            DateTime? start = DateTimePicker1.Value;
            DateTime? end = DateTimePicker2.Value; // This. End date. If end date. Stop movie.
            DateTime now = DateTime.Now;

            if (start == null || end == null)
            {
            }
            else if (now >= start.Value && now <= end.Value)
                {
                    foreach (var selected in listBox3.Items)
                    {
                        string s = selected.ToString();

                        if (listBox3Dict.ContainsKey(s))
                        {
                            axWmp.URL = (listBox3Dict[s]);
                        }
                    }

                return true;
            }
            return false;
        }
Posted
Comments
Sergey Alexandrovich Kryukov 17-Apr-13 19:17pm    
"I know dispatchertimer but I want it to run the thread in background."... how one prevents another?
What in the background, a movie?!
—SA

Little code snippet about timer. Hope that help.

Timer timer;
int secondsToPlay;
private void StartPlay_Click(object sender, EventArgs e)
{
    timer = new Timer();
    timer.Tick += new EventHandler(timer_Tick);
    timer.Interval = 1000;
    DateTime Start = dateTimePicker1.Value;
    DateTime End = dateTimePicker2.Value;
    TimeSpan total = End - Start;
    secondsToPlay = (int)total.TotalSeconds;
    // Start video etc ...
    timer.Start();
}

void timer_Tick(object sender, EventArgs e)
{
    secondsToPlay--;
    if (secondsToPlay <= 0)
    {
        // Stop video etc ...
        timer.Stop();
    }
}
 
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