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Hi,
 
I used Opengl es 2.0 in android. i am doing like Autocad related app in android. i am struggle in panning functionality. here am used for 2d scene GLSurfaceview to draw the line, circle, dashed line etc.. here i am doing for panning option to that glsurfaceview..
 
i refered more links like this
 
http://gamedev.stackexchange.com/questions/48372/all-of-my-matrix-functions-not-working-opengl-es-2-0
 
gamedev.stackexchange.com/questions/48372/all-of-my-matrix-functions-not-working-opengl-es-2-0
 
http://inst.eecs.berkeley.edu/~cs184/fa09/resources/sec09_camera.pdf
 
http://stackoverflow.com/questions/13246102/opengl-panning-with-glulookat?rq=1
 
http://www.felixgers.de/teaching/jogl/gluLookAt.html
 
http://songho.ca/opengl/gl_transform.html
 
http://vivin.net/2011/12/04/implementing-pinch-zoom-and-pandrag-in-an-android-view-on-the-canvas/
 
http://www.opengl.org/archives/resources/faq/technical/viewing.htm
 
http://stackoverflow.com/questions/3632327/proper-way-to-pan-and-move-camera-in-opengl
 
http://stackoverflow.com/questions/16115787/opengl-es-2-0-pinch-and-zoom
 

but, i cant do that pan functionality..
can u suggest any panning sample code for opengles2.0 in android
please anyone help me out from this struggle..
 
Thanks Advance....
HARI
vhkrishnan.v@gmail.com
Posted 17-Jun-13 20:56pm

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