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C++
const Timer1 = 1;
const Timer2 = 2;
const ID_TOOLTIP = 1;

Run by Vc++ these type of error occur how to solved this kind of problem ....
Posted
Updated 30-Apr-14 3:16am
v2
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[no name] 30-Apr-14 7:12am    
Try supplying a type specifier.
Richard MacCutchan 30-Apr-14 9:16am    
What data type are all those const values?

You must specify a type (or, by a rather modern compiler, you are allowed to use the auto[^] specifier), e.g.
C++
const int Timer1 = 1;


or
C++
const auto Timer1 = 1;
 
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I am going to extend the answer you trying to do 1 of 2 things

1.) Just provide a static constant number which you rarely if ever gets changed and you are giving it a name so it reads well and you can stop typing the number or change it globally if required.

Assuming that you use #define in C/C++
C#
#define Timer1 1
#define Timer2 2
#define ID_TOOLTIP 1


Not this gets interpreted by the compiler as a straight text substitute anywhere it sees the initial statement it substitutes the second and then it actually runs the compilation. The actual value does not exist anywhere in memory in the final code and you note it has no line ending ";" statement because it is a text substitution.

2.) Provide something that physically exists in memory address but is constant.
If you have something like a table that is going to be used over and over then making it a constant in memory makes sense.

Assuming that you use the form
const <type> <label>=<value>;

So it looks like
const int Timer1=1;   
const int Timer2=2;
const long ID_TOOLTIP=1;

Due to the ID_TOOLTIP I suspect you want number 1 form above because tooltip, buttonid,child window id's tend to be just #defined
 
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v11
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Member 10718181 30-Apr-14 9:43am    
Thank u very much
You are declaring 3 variables without telling the compiler what their type is...
Try this (or any other type suits your application):
C++
const int Timer1 = 1;
const int Timer2 = 2;
const int ID_TOOLTIP = 1;
 
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