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slt,
j'ai une question qui concerne l'integration open gl dans visuel studio 2008. comment je peut realiser ça?. merci
 
Translation:
 
Hi, I have a question which relates to OpenGL in Visual Studio 2008. How I can carry out that? Thank you
Posted 17-May-10 0:28am
Edited 17-May-10 2:16am
Moak11.4K
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Solution 1

This is an English-only site.
 
OpenGL doesn't integrate into Visual Studio. It's a set of libraries that you link to with your own code. You didn't say what language you;'re using so I'll assume that it's unmanaged C++. Just link to the header and lib files. As far as .Net is concerned, I suspect that a google search will give you thousands of hits.
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Solution 2

Supposing you are wanting to develop OpenGL games in C#, then you might want to consider the SDL[^] library. It looks to be really useful.
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Solution 3

Go for GLUT, if you are a starter. You will find GLUT libraries on xmission's (Hosted by Nate Robbin) site. Or else you could get the Open Source version from http://freeglut.sourceforge.net.
 
If you want to render your 3D application with OpenGL and don't want to go in deep with traditional OpenGL code then try Irrlicht 3D/OGRE API's.
 
Good luck.. Wink | ;)
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