public string GetCommunityCard() { //generate random community card int card; Random randomCommunityCard = new Random(); card = randomCommunityCard.Next(communityChestCardArray.Length); return communityChestCardArray[card]; }
namespace MolopolyGame.Testing { [TestFixture] public class _Card { [Test] public void TestConstructor(string retArray) { Card Card = new Card(); string myCard = Card.GetCommunityCard(); Assert.AreEqual(myCard, retArray); } } }
var
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