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#region namespaces
using System;
using System.ComponentModel;
using System.Text;
using System.Web;
using System.Web.UI;
using System.Web.UI.WebControls;
#endregion
 
[DefaultProperty("MovieURL"), ToolboxData("<{0}:Media_Player_Control  runat="server">")]
public class Media_Player_Control : System.Web.UI.WebControls.WebControl 
{
 
      #region Default Property Values
      const string DefaultMovieURL = "";
      const bool DefaultAutoStart = false;
      const int DefaultBalance = 0;
      const int DefaultCurrentPosition = 0;
      const bool DefaultEnableContextMenu = true;
      const bool DefaultFullScreen = false;
      const bool DefaultMute = false;
      const int DefaultPlayCount = 1;
      const System.Single DefaultRate  = (float)1.0;
      const bool DefaultStretchToFit = false;
      const Enumerations.PlayerMode DefaultUIMode = Enumerations.PlayerMode.Full;
      const int DefaultVolume = -1;
      #endregion
 
      #region Constructor
      public Media_Player_Control()
      {
            //Default width and height of the player
            this.Width = System.Web.UI.WebControls.Unit.Pixel(320);
            this.Height = System.Web.UI.WebControls.Unit.Pixel(240);
      }
      #endregion
 
      #region Public properties
 
      [Bindable(true), Category("Settings"), Description("Absolute or relative URL to movie.")]
      public string MovieURL
      {
            get
            {
                  if(ViewState["MovieURL"] == null)
                        return DefaultMovieURL;
                  else
                        return (string)ViewState["MovieURL"];
            }
            set
            {
                  if (value != DefaultMovieURL)
                        ViewState["MovieURL"] = value;
                  else
                        ViewState["MovieURL"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Would movie play when page is loaded.")]
      public bool AutoStart
      {
            get
            {
                  if(ViewState["AutoStart"] == null)
                        return DefaultAutoStart;
                  else
                        return (bool)ViewState["AutoStart"];
            }
            set
            {
                  if(value != DefaultAutoStart)
                        ViewState["AutoStart"] = value;
                  else
                        ViewState["AutoStart"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Balance")]
      int Balance
      {
            get
            {
                  if (ViewState["Balance"] == null)
                        return DefaultBalance;
                  else
                        return (int)ViewState["Balance"];
            }
            set
            {
                  if(value > 100)
                        value = 100;
                  if(value < -100)
                        value = -100;
                  if(value != DefaultBalance)
                        ViewState["Balance"] = value;
                  else
                        ViewState["Balance"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Current postion.")]
      int CurrentPosition
      {
            get
            {
                  if(ViewState["CurrentPosition"] == null)
                        return DefaultCurrentPosition;
                  else
                        return (int)ViewState["CurrentPosition"];
            }
            set
            {
                  if(value < 0)
                        value = 0;
                  if(value != DefaultCurrentPosition)
                        ViewState["CurrentPosition"] = value;
                  else
                        ViewState["CurrentPosition"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      bool EnableContextMenu
      {
            get
            {
                  if(ViewState["EnableContextMenu"] == null)
                        return DefaultEnableContextMenu;
                  else
                        return (bool)ViewState["EnableContextMenu"];
            }
            set
            {
                  if(value != DefaultEnableContextMenu)
                        ViewState["EnablecontextMenu"] = value;
                  else
                        ViewState["EnablecontextMenu"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Would movie be played in full screen.")]
      bool FullScreen
      {
            get
            {
                  if(ViewState["FullScreen"] == null)
                        return DefaultFullScreen;
                  else
                        return (bool)ViewState["FullScreen"];
            }
            set 
            {
                  if(value != DefaultFullScreen)
                        ViewState["FullScreen"] = value;
                  else
                        ViewState["FullScreen"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Play video without sound.")]
      bool Mute
      {
            get
            {
                  if(ViewState["Mute"] == null)
                        return DefaultMute;
                  else
                        return (bool)ViewState["Mute"];
            }
            set
            {
                  if(value != DefaultMute)
                        ViewState["Mute"] = value;
                  else
                        ViewState["Mute"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("How much times will video play.")]
      int PlayCount
      {
            get
            {
                  if(ViewState["PlayCount"] == null)
                        return DefaultPlayCount;
                  else
                        return (int)ViewState["PlayCount"];
            }
            set
            {
                  if(value < 1)
                        value = 1;
                  if(value != DefaultPlayCount)
                        ViewState["PlayCount"] = value;
                  else
                        ViewState["PlayCount"] = null;
            }
      }
 
      [Bindable(true), Category("Settings")]
      System.Single Rate
      {
            get
            {
                  if(ViewState["Rate"] == null)
                        return DefaultRate;
                  else
                        return (float)ViewState["Rate"];
            }
            set
            {
                  if(value < 0.0)
                        value = (float)1.0;
                  if(value != DefaultRate)
                        ViewState["Rate"] = value;
                  else
                        ViewState["Rate"] = null;
            }
      }
      
      [Bindable(true), Category("Settings")]
      bool StretchToFit
      {
            get
            {
                  if(ViewState["StretchToFit"] == null)
                        return DefaultStretchToFit;
                  else
                        return (bool)ViewState["StretchToFit"];
            }
            set
            {
                  if(value != DefaultStretchToFit)
                        ViewState["StretchToFit"] = value;
                  else
                        ViewState["StretchToFit"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Set how player will look like.")]
      Enumerations.PlayerMode uiMode
      {
            get
            {
                  if(ViewState["uiMode"] == null)
                        return DefaultUIMode;
                  else
                        return (Enumerations.PlayerMode)ViewState["uiMode"];
            }
            set
            {
                  if(value != DefaultUIMode)
                        ViewState["uiMode"] = value;
                  else
                        ViewState["uiMode"] = null;
            }
      }
 
      [Bindable(true), Category("Settings"), Description("Set sound volume")]
      int Volume
      {
            get
            {
                  if(ViewState["Volume"] == null)
                        return DefaultVolume;
                  else
                        return (int)ViewState["Volume"];
            }
            set
            {
                  if(value != DefaultVolume)
                        ViewState["Volume"] = value;
                  else
                        ViewState["Volume"] = null;
            }
      }
      #endregion
 
      #region Private functions
      private string getPlayerMode() 
      {
            switch(uiMode)
            {
                  case Enumerations.PlayerMode.Invisible:
                        return "invisible";
                  case Enumerations.PlayerMode.Mini:
                        return "mini";
                  case Enumerations.PlayerMode.None:
                        return "none";
                  default:
                        return "full";
            }
      }
      #endregion
 
      #region Render
      [Description("Render control, depending of property values")]
      protected override void RenderContents(HtmlTextWriter output)
      {
            StringBuilder content = new StringBuilder();
            content.Append("<OBJECT width=\"" + Width.ToString() + "\" height=\"" + Height.ToString() +
                  "\" CLASSID=\"CLSID:6BF52A52-394A-11d3-B153-00C04F79FAA6\" VIEWASTEXT>\n");
            content.Append("<param name="\"autoStart\"" value="\""" autostart="">\n");
            content.Append("<param name="\"URL\"" value="\""" movieurl="">\n");
            content.Append("<param name="\"enabled\"" value="\""" enabled="">\n");
            content.Append("<param name="\"balance\"" value="\""" balance="">\n");
            content.Append("<param name="\"currentPosition\"" value="\""" currentposition="">\n");
            content.Append("<param name="\"enableContextMenu\"" value="\""" enablecontextmenu="">\n");
            content.Append("<param name="\"fullScreen\"" value="\""" fullscreen="">\n");
            content.Append("<param name="\"mute\"" value="\""" mute="">\n");
            content.Append("<param name="\"playCount\"" value="\""" playcount="">");
            content.Append("<param name="\"rate\"" value="\""" rate="">");
            content.Append("<param name="\"stretchToFit\"" value="\""" stretchtofit="">");
            content.Append("<param name="\"uiMode\"" value="\""">");
            if(Volume >= 0)
                  content.Append("<param name="\"volume\"" value="\""" volume="">");
            content.Append("</OBJECT>");
            output.Write(content.ToString());
      }
}
#endregion
 
#region Enumerations
namespace Enumerations
{
      [Description("Player mode can be Invisible, None, Mini and Full")]
      public enum PlayerMode
      {
            Invisible = 0,
            None = 1,
            Mini = 2,
            Full = 3
      }
}
#endregion
Posted
Comments
Member 11314356 18-Feb-15 3:54am    
these media player dll does not support the chrome,firefox,operaand safari browsers
CHill60 18-Feb-15 3:54am    
This is just a (lengthy) code dump. What is your actual problem? Define "does not support" - explain what happens or does not happen, and remove the code that is not relevant
Member 11314356 18-Feb-15 3:55am    
these dll does not supporting the firefox,chrome and opera browser
CHill60 18-Feb-15 4:19am    
Explain what you mean by "not supporting".
What happens or does not happen that you expected.
Remove the code that is not relevant
Stop reposting the same question over and over again without any details

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