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Category filtered by:  Development Lifecycle [x] | Design and Architecture [x] | Design Patterns [x]
Tip/Trick 12 May 2013   license: CPOL
A basic yet generic state machine implementation
Development Lifecycle » Design And Architecture » Design Patterns
Article 7 May 2013   license: CPOL
A Basic Implementation of the GoF Factory Method Pattern
Development Lifecycle » Design And Architecture » Design Patterns
Technical Blog 6 May 2013   license: CPOL
The Visitor Pattern explained.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Article 3 May 2013   license: CPOL
Visitor design pattern - dynamic implementation.
Development Lifecycle » Design And Architecture » Design Patterns
Article 24 Apr 2013   license: CPOL
A simplified explanation of Factory Method and Abstract Factory Patterns with sample C++ code.
Development Lifecycle » Design And Architecture » Design Patterns
Article 19 Apr 2013   license: CPOL
Easy way to understand Factory Method Pattern
Development Lifecycle » Design And Architecture » Design Patterns
Technical Blog 18 Apr 2013   license: CPOL
This post will be about the Resource Acquisition is Initialization (RAII) pattern which is a creational pattern.
Development Lifecycle » Design And Architecture » Design Patterns
Article 12 Mar 2013   license: CPOL
Description of DIP,IoC, DI, IoC container and how to use them in real life work.
Development Lifecycle » Design And Architecture » Design Patterns
Article 8 Mar 2013   license: CPOL
How to use the State Design Pattern when compared to State Machines, Switch statements, or If statements.
Development Lifecycle » Design And Architecture » Design Patterns
Technical Blog 22 Feb 2013   license: CPOL
This post will be about the Iterator pattern which is a behavioural pattern.
Development Lifecycle » Design And Architecture » Design Patterns

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