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Article 11 May 2013   license: CPOL
This is an alternative for "Interfaces in C# (for beginners)".
Answer 5 May 2013   license: CPOL
THIS IS FOR KEYBOARD (TO ADD CONTROLS)#include#include#include #include #include #include #include#define KB_UP 72#define KB_DOWN 80#define KB_LEFT 75#define KB_RIGHT 77#define KB_ESCAPE 27#define KB_ENTER...
Answer 5 May 2013   license: CPOL
Hello!I read your post. It is not so hard to work with images. Actually all you must do is to learn SDL. 3 - 5 days to learn it all. Here are some links for "How to start SDL" and more. Tutorials:http://www.lazyfoo.net/SDL_tutorials/Official Site (To download and...
Answer 3 May 2013   license: CPOL
It does not work like this here.Here is what is expected of enquirers:1. TRY first what you want to do! You may find that it's not that hard.2. Formulate what was done by you that looks like an issue/not working. Try them and tell if you face issues.Members will be more than happy...
Question 3 May 2013   license: CPOL
How to Create a Chess Board in OpenGLRead more: How to Create a Chess Board in OpenGL | eHow.com http://www.ehow.com/how_12226466_create-chess-board-opengl.html#ixzz2SHm4yzHA
Article 3 May 2013   license: CPOL
An outline for a plan to build a real time, multiplayer, cross platform edition of the game Go.
Tip/Trick 2 May 2013   license: CPOL
Demo illustrates how to make augmented reality program using irrlicht and newton
Article 28 Apr 2013   license: CDDL
A wrapper application making management, modding and running multiple MineCraft servers faster and easier.
Article 21 Apr 2013   license: CPOL
How to create a client-server network for multiplayer game programming using C++ and Windows Winsock
Answer 21 Apr 2013   license: CPOL
Look here[^] for a number of links to Jezzball clones. The Open Source ones should provide you with code to get your ice hockey comparison.
Question 21 Apr 2013   license: CPOL
Hello, I am making my master degree in Computer Enginnering, My lecturer wanted me to compare the codes between jezzball and ice hockey about ball movement. I found the source codes of ice hockey but I did not found the jezzball, If anyone can help me,I'll be so pleased. The game should be in...
Question 20 Apr 2013   license: CPOL
Hi Everyone...!!Last Week, I Was Assigned A Project Of Building A Mine Sweeper Game In Console.!! I Start Working On It But I Don't Have Any Idea From Where Should I Get Started..!! I Want To Add Some Simple Graphics In My Game, But First I Want To Make Simple Game...!! For That Purpose, I...
Answer 17 Apr 2013   license: CPOL
This is only an example of how to increment and not to be taken as a solution to the thread. Code is more readable here.public static void Kill(){ int killIncrementer = 0; killIncrementer++;}That just increments an int eachtime a kill happens. You will want to store that...
Question 17 Apr 2013   license: CPOL
Hey! I got a question. I make a program to a game i play and i need some help. I have a listbox where i add items i get from a boss, i can then see how many of one item i've got and how big chance of recieving the item are. the list can look like this:1. Magic seed2. Magic logs3. Green...
Answer 14 Apr 2013   license: CPOL
Why to implement your own linked-list? What's bad with std::list?
Technical Blog 14 Apr 2013   license: CPOL
The differences between SoundEffect and SoundEffectInstance in XNA.
Question 14 Apr 2013   license: CPOL
Hi guys, a beginner here. I've been trying to develop my own rendition of Snake using C++ and openGL. This is a 3D game. I have done everything from the eating of food, the 3D look, the snake's movement, EXCEPT, the growing of its tail. I have done the tail growth manually. Meaning I made lots...
Question 10 Apr 2013   license: CPOL
Hi,For my university project i'm going to develop a system to translate English text into 3D animation to display sign language . so i was created some 3D character animation using Blender and export them into FBX file format. So now i want to know how to load this character animation using...
Question 3 Apr 2013   license: CPOL
candy crush secrets scamCandy Crush Secrets Scam – Is Candy Crush Secrets By Tony ‘T Dub’ Sanders a Scam ? I m going to share with your some information about this amazing the best-selling guidebook for Candy Crush secret .Question : is candy crush secrets a scam ? Is Candy Crush...
Question 25 Mar 2013   license: CPOL
Hi,For my university project i'm going to develop a system to translate English text into 3D animation to display sign language . so i was created some 3D character animation using Blender and export them into FBX file format. So now i want to know how to load this character animation using...
Question 24 Mar 2013   license: CPOL
i am using slick packagei already made my map with tiled map and now i want to use it in my project so , i wrote these statemnts :map = new TiledMap("data/1.tmx"); map.render(0, 0); but when i run it i got just the layer background how i can display my tiles and my other...
Article 17 Mar 2013   license: CPOL
Pathfinding algorithm based on a direction priority
Answer 16 Mar 2013   license: CPOL
ISBN 0-387-95272-1ISBN 0-387-98599-9
Question 14 Mar 2013   license: CPOL
The data will be just in form of string (TEXT), is there any companies that can help me do it? Or there is a better way? I'm thinking of making a trading card game...
Question 11 Mar 2013   license: CPOL
I need a free triangulation Application or library which take some 3D points(3D Surface Triangulation) and segments(on Triangulation)as input and return me a triangulation. It will be better if it is a library.I need that just for a prove of concept. If that's concept worked I can write my...
Answer 26 Feb 2013   license: CPOL
I would suggest starting with the NeHe tuts and searching the GameDev forums for supplemental info. I agree that the API becomes outdated, but the coding style and formulae are timeless.
Question 22 Feb 2013   license: CPOL
Hello Guys, please don't close this question as am really tired of searching the tutorials for learning the OpenGL. The reason for me asking this question is the Computer Graphics using OpenGL in college we study is like more theoretical and there's also a mini project to be done so guys please...
Answer 17 Feb 2013   license: CPOL
It really depends on your UI library and what you call rendering. In WPF, for example, rendering is already a thread separate from UI thread. I don't think this is a correctly posed question. In all cases, you should separate the game scenario from UI. Then you just have to render the scene in...
Question 17 Feb 2013   license: CPOL
Hello , I am developing now some experimental game engine for 3D games (via XNA) and i was thinking of splitting the physics and rendering processes to separate threads in C# .So , i was reading in some article at StackOverflow that Multi-Threading isn't always effective and may even hurt...
Article 10 Feb 2013   license: CPOL
Need to control something with a Joystick in Windows? Here is an easy to use driver that will help you do it.
Answer 28 Jan 2013   license: CPOL
You don't store the movements of every frame. You store the positions, referred to as "keyframes" for various pieces to move to. Your animation engine then has to figure out the intermediate positions of the various parts based on the amount of time it should take to move the parts to those...
Question 28 Jan 2013   license: CPOL
I have created a 3D model with bones using Blender. now i want to access this 3d model using a visual studio application(C# or C++). as an example there are few buttons. one is "rise your left hand". once i press it left hand of 3d model is getting rise. using blender i can animate this 3d model...
Answer 17 Jan 2013   license: CPOL
Checking for collisions of two arbitrarily rotated rectangles is all but trivial. Basically you have to treat them like two convex polygons. There are a couple of algorithms around for checking the overlap of two polygons. The attribute "convex" is in that context, as it makes the process of...
Answer 17 Jan 2013   license: CPOL
if you want to know how to test rotated rect for collisions search for hyperplane separation theorem... i give you the example you need...if you want to rotate use rotation matrix... :)as i see you work in 2d so its easier...1)for each rectangle(lets call this own_rect) 2)for...
Answer 17 Jan 2013   license: CPOL
It rather depends on how far you rotate it, and in which direction. But, at a guess, you need to keep track of which side or corner is pointing at which edge of your window. So, if you rotate clockwise by 90 degrees, the top becomes the right side, the right becomes the bottom, etc.
Question 16 Jan 2013   license: CPOL
Hi.I write a very simple collision for my game :bool MRectangle::HitTo( MRectangle other ){ if (position.X+this->wother.position.X+other.w) return false; if (position.Y+this->h
Technical Blog 16 Jan 2013   license: CPOL
Some of the other frameworks which use XNA as a baseline.
Article 9 Jan 2013   license: CPOL
A Windows Forms application to share a whiteboard with many clients with only one drawer, in a gamy way.
Article 8 Jan 2013   license: CPOL
This article is all about my experience of developing a SkyWar game for CodeProject’s Intel AppUp competition.
Article 7 Jan 2013   license: CPOL
All the juicy tricks and scandalous shortcuts which helped us ship our competition game on time
Technical Blog 6 Jan 2013   license: CPOL
So far in this series I’ve covered: MonoGame – a raw XNA implementation allowing you to create games but you have to code everything yourself UnityXNA – a way to host your existing XNA projects (or new ones) and deploy them using the Unity3D engine, but without utilising the advanced …
Answer 3 Jan 2013   license: CPOL
hi s.oztrk,I think firstly u should research on how to recognize speech in Android.Try google with this keywords "sound recognition android"I've found some good...
Question 1 Jan 2013   license: CPOL
Hello guys,There is this thing that has really been bugging me and I've recently become interesting in finding out how to do this. After several pointless hours spent on google I couldn't find my answer. I've recently done a bit of work with DirectX but only have become a little wiser.My...
Question 30 Dec 2012   license: CPOL
In my android pacman project I can't move the pacman itself. It didn't to be as java.I can do it in java. how kind of changing must be do?
Answer 26 Dec 2012   license: CPOL
I heve been done something. Forms, textures, etc. But I didn't do moves for ghosts and pacman. How can they move as random, how is pacman move by player.And how can I do walls...These are my problems :(
Answer 24 Dec 2012   license: CPOL
http://www.slideshare.net/ruiquelhas/qos-in-network-gaming[^]http://users.cs.cf.ac.uk/O.F.Rana/data-comms/gaming.pdf[^]http://www.amazon.com/End-End-QoS-Network-Design/dp/1587051761[^]
Question 24 Dec 2012   license: CPOL
hi friends,I'm to day learning about games in network and QOS (Quality of service)please i need some title of books in this domain !thank you so much :)
Question 19 Dec 2012   license: CPOL
I have a project about android. I must programming pacman game for android. controls must be by microphone. when I told "left" or "rigt" it must go according that.How can I do it?Can someone help me about it...

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