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License filtered by: The GNU Lesser General Public License (LGPLv3) [x]
Technical Blog 20 Apr 2013   license: LGPL3
How to build your own System.Reflection API from scratch
Technical Blog 16 Apr 2013   license: LGPL3
Throwing exceptions is in itself trivial. Just invoke throw with an exception object. But when should you throw? Should you create a new exception or rethrow an old one? What should you include in the exception info? What are exceptions … Continue reading →
Article 10 Apr 2013   license: LGPL3
This article builds upon the earlier High Performance Queries: GPU vs. PLINQ vs. LINQ and ports this to also support OpenCL devices and adds benchmarking so you can easily compare performance.
C#IntermediateCUDA
Technical Blog 9 Apr 2013   license: LGPL3
Building your own System.Reflection API from scratch: Choosing Nemerle.
Technical Blog 8 Apr 2013   license: LGPL3
This article will teach you how you should design your exception classes.
C#
Tip/Trick 8 Apr 2013   license: LGPL3
The HPC Template Library is a supplement to the Standard Template Library providing threadsafe containers.
Article 8 Apr 2013   license: LGPL3
The article describes how to use the RestSharp SDK to build an application for the Box.com Cloud service
Article 8 Apr 2013   license: LGPL3
This article describes how to use the RestSharp SDK to build an application for the Box.com Cloud service.
Technical Blog 4 Apr 2013   license: LGPL3
This blog has been quiet for a while. I am currently writing a book about localization. Me and my partner is also getting close to release of our new startup. One of it’s features is to automatically catch unhandled exceptions … Continue reading →
Article 2 Apr 2013   license: LGPL3
Participatory IDE framework built using WPF, PRISM and other open source projects

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