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Category filtered by: Development Lifecycle
[x]
| Design and Architecture
[x]
| Design Patterns
[x]
Another Generic State Machine
by
forester joe
Tip/Trick
12 May 2013
license:
CPOL
A basic yet generic state machine implementation
Development Lifecycle » Design And Architecture » Design Patterns
.NET2.0
Mono
DotGNU
C#2.0
.NET3.0
C#3.0
.NET3.5
C#
.NET
Dev
, +
Constructing the Factory Method Pattern
by
Keith Barrow
Article
7 May 2013
license:
CPOL
A Basic Implementation of the GoF Factory Method Pattern
Development Lifecycle » Design And Architecture » Design Patterns
C#
Dev
Beginner
programming
The Visitor Pattern Explained
by
Sebastian Krysmanski
Technical Blog
6 May 2013
license:
CPOL
The Visitor Pattern explained.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Dynamic Visitor Pattern
by
GSerjo
Article
3 May 2013
license:
CPOL
Visitor design pattern - dynamic implementation.
Development Lifecycle » Design And Architecture » Design Patterns
.NET3.0
C#3.0
.NET3.5
Architect
Intermediate
C#
.NET
C#4.0
.NET4
Understanding Factory Method and Abstract Factory Patterns
by
Virendra Kulkarni
Article
24 Apr 2013
license:
CPOL
A simplified explanation of Factory Method and Abstract Factory Patterns with sample C++ code.
Development Lifecycle » Design And Architecture » Design Patterns
VC6
VC7
VC7.1
VC8.0
Architect
Dev
Intermediate
C++
Factory Method Pattern
by
dpalash
Article
19 Apr 2013
license:
CPOL
Easy way to understand Factory Method Pattern
Development Lifecycle » Design And Architecture » Design Patterns
C#
.NET
Visual-Studio
Dev
QA
Beginner
Intermediate
Advanced
.NET
Visual-Studio
, +
Resource Acquisition is Initialization (RAII)
by
David Corne
Technical Blog
18 Apr 2013
license:
CPOL
This post will be about the Resource Acquisition is Initialization (RAII) pattern which is a creational pattern.
Development Lifecycle » Design And Architecture » Design Patterns
Architect
A curry of Dependency Inversion Principle (DIP), Inversion of Control (IoC), Dependency Injection (DI) and IoC Container
by
Hasibul Haque
Article
12 Mar 2013
license:
CPOL
Description of DIP,IoC, DI, IoC container and how to use them in real life work.
Development Lifecycle » Design And Architecture » Design Patterns
C#
.NET
Beginner
The State Design Pattern vs. State Machine
by
thomas_jaeger
Article
8 Mar 2013
license:
CPOL
How to use the State Design Pattern when compared to State Machines, Switch statements, or If statements.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Architect
Dev
Intermediate
Iterator Pattern
by
David Corne
Technical Blog
22 Feb 2013
license:
CPOL
This post will be about the Iterator pattern which is a behavioural pattern.
Development Lifecycle » Design And Architecture » Design Patterns
Python
Unit testing Singleton
by
AmitMukherjee
Tip/Trick
22 Feb 2013
license:
CPOL
Unit testing Singleton.
Development Lifecycle » Design And Architecture » Design Patterns
C#
.NET
The Observer Pattern
by
Chandra Shekhar Joshi
Tip/Trick
19 Feb 2013
license:
CPOL
The "Observer Pattern" defines a One-To-Many dependency between objects.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Windows
.NET
Design
Beginner
Intermediate
Advanced
Dependency Injection and Unit Of Work using Castle Windsor and NHibernate
by
Halil ibrahim Kalkan
Article
13 Feb 2013
license:
CPOL
An implementation of dependency injection, repository and unit of work patterns using Castle Windsor and NHibernate.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Intermediate
Advanced
Injection
Injection
unit
Dependency
Decorator Design Pattern in Java
by
Arpit Mandliya
Tip/Trick
11 Feb 2013
license:
CPOL
It explains decorator design pattern in detail with example.
Development Lifecycle » Design And Architecture » Design Patterns
Java
Design
Beginner
Intermediate
architecture
Understanding the Decorator Pattern
by
Abul Kayes
Article
7 Feb 2013
license:
CPOL
Implementation of the Decorator pattern in C# .NET.
Development Lifecycle » Design And Architecture » Design Patterns
C#3.0
.NET3.5
Architect
Dev
Intermediate
C#
.NET
General
Inheritance
pattern
, +
Easier .NET settings management
by
Antonio Nakic Alfirevic
Article
4 Feb 2013
license:
CPOL
Creating a library for persisting the application state between sessions
Development Lifecycle » Design And Architecture » Design Patterns
C#
.NETCF
.NET
Architect
Intermediate
Aggregator Provider Pattern: An Extension of Provider Pattern
by
Mohammad Ashraful Alam
Technical Blog
28 Jan 2013
license:
CPOL
Aggregator Provider Pattern enables us to create and utilize multiple instance of a class having the same provider interface.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Dev
Intermediate
MVC v/s MVP - How Common and How Different
by
Neeraj.Soni
Tip/Trick
24 Jan 2013
license:
CPOL
A comparative introduction to MCV and MVP
Development Lifecycle » Design And Architecture » Design Patterns
Dev
Beginner
Intermediate
All-Topics
Builder Pattern
by
David Corne
Technical Blog
22 Jan 2013
license:
CPOL
The idea behind the builder pattern is to abstract away the construction of an object so that many implementations can use the same builder.
Development Lifecycle » Design And Architecture » Design Patterns
Architect
Intermediate
Python
Strategy Pattern
by
David Corne
Technical Blog
22 Jan 2013
license:
CPOL
The idea behind the strategy pattern is to encapsulate the implementation details of an algorithm and make them interchangeable.
Development Lifecycle » Design And Architecture » Design Patterns
Python
Design Patterns for Model
by
Mohammad Ashraful Alam
Technical Blog
18 Jan 2013
license:
CPOL
What is Model? A model can be considered as a container that facilitates presentation view, behavior and/or persisting data to/from data source (i.e. database etc). Besides the data container elements, a model may or may not contain behavior (i.e. logic), depending on design context of correspon
Development Lifecycle » Design And Architecture » Design Patterns
C++
Windows
WTL
Repository pattern, done right
by
jgauffin
Technical Blog
13 Jan 2013
license:
LGPL3
This post aims to explain why the Repository Pattern is still a great choice.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Architect
Patterns
Data
Facade Pattern
by
David Corne
Technical Blog
8 Jan 2013
license:
CPOL
This is the first of actual posts in my series on design patterns in Python.
Development Lifecycle » Design And Architecture » Design Patterns
Python
Decorator Design Pattern in Delphi. Multiple Decorations
by
yanniel
Technical Blog
1 Jan 2013
license:
CPOL
In my previous post I introduced the decorator design pattern to you. I used a fairly simple example in order to give you a flavour of the pattern. I wrote Delphi code for that matter and I focused in having ONE, and only ONE, decorator class.
Development Lifecycle » Design And Architecture » Design Patterns
Design
Patterns
Delphi
Decorator Design Pattern in Delphi. Single decoration
by
yanniel
Technical Blog
1 Jan 2013
license:
CPOL
Decorator (also referred as Wrapper) is classified by GoF as a structural pattern. Its purpose is to:“Attach additional responsibilities to an object dynamically. Decorators provide a flexible alternative to subclassing for extending functionality.”
Development Lifecycle » Design And Architecture » Design Patterns
Design
Patterns
Delphi
Parameterized Factory Method in Delphi
by
yanniel
Technical Blog
28 Dec 2012
license:
CPOL
Factory Method is a creational design pattern, whose intent (according to Design Patterns: Elements of Reusable Object-Oriented Software) is to:“Define an interface for creating an object, but let subclasses decide which class to instantiate.
Development Lifecycle » Design And Architecture » Design Patterns
All-Topics
Template Method Design Pattern in Delphi. A working example
by
yanniel
Technical Blog
28 Dec 2012
license:
CPOL
A working example of the Template Method design pattern in Delphi
Development Lifecycle » Design And Architecture » Design Patterns
Design
Patterns
Delphi
Practical approach to Memento design pattern
by
Praveen Raghuvanshi
Article
28 Dec 2012
license:
CPOL
This article explains the implementation of undo/redo using a Memento Pattern.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Dev
Intermediate
Multiton Design Pattern in Delphi
by
yanniel
Technical Blog
19 Dec 2012
license:
CPOL
The multiton is somewhat an extension of the singleton pattern.
Development Lifecycle » Design And Architecture » Design Patterns
Delphi
Understanding and Implementing Prototype Pattern in C# - Implementing ICloneable Interface and understanding Shallow and Deep Copy
by
Rahul Rajat Singh
Article
11 Dec 2012
license:
CPOL
In this article, we saw what is prototype pattern. How can we implement Prototype pattern in C#.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Implementation of Singleton Pattern in C#
by
emma92
Tip/Trick
6 Dec 2012
license:
CPOL
What singleton pattern is and how it is implemented in C#.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Beginner
Dependency Inversion Principle and the Dependency Injection Pattern
by
Munir Hassan
Article
26 Nov 2012
license:
CPOL
Dependency Inversion Principle and the Dependency Injection Pattern
Development Lifecycle » Design And Architecture » Design Patterns
C#
.NET
Dev
Intermediate
From No Factory to Factory Method
by
Marla
Sukesh
Article
23 Nov 2012
license:
CPOL
This article will tell about the very known design pattern "Factory Pattern" used in the programming.
Development Lifecycle » Design And Architecture » Design Patterns
C#
ASP.NET
.NET
Architect
Dev
Design
Beginner
Intermediate
Advanced
pattern
Understanding and Implementing Chain of Responsibility Pattern in C#
by
Rahul Rajat Singh
Article
15 Nov 2012
license:
CPOL
This article talks about the Chain of responsibility pattern.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Beginner
Patterns
Design Pattern: Conflation with minimal contention for the writer
by
Satish Natu1
Article
12 Nov 2012
license:
CPOL
The article shows a conflation algorithm with minimal contention overhead for the data producer.
Development Lifecycle » Design And Architecture » Design Patterns
C++
Dev
Intermediate
Understanding and Implementing State Pattern in C#
by
Rahul Rajat Singh
Article
11 Nov 2012
license:
CPOL
This article describes what is state pattern, when could we find state pattern useful and how to have a rudimentary implementation of state pattern in C#.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Beginner
pattern
Understanding and Implementing Proxy Pattern in C#
by
Rahul Rajat Singh
Article
11 Nov 2012
license:
CPOL
This article talks about Proxy pattern, when should we use proxy pattern and what are the benefits of using the Proxy pattern.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Beginner
Patterns
Learn design patterns from real projects: JBoss case study (Part 2).
by
Issam Lahlali
Technical Blog
9 Nov 2012
license:
CPOL
Structural design patterns are design patterns that ease the design by identifying a simple way to realize relationships between entities.
Development Lifecycle » Design And Architecture » Design Patterns
Java
Understanding and Implementing Template Method Design Pattern in C#
by
Rahul Rajat Singh
Article
22 Oct 2012
license:
CPOL
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Beginner
pattern
The Adaptive Interface Pattern
by
MattDavey
Technical Blog
22 Oct 2012
license:
Ms-PL
Many times you read about some design pattern in a book or online, and you realise that it’s a technique you’ve been using for years – you just didn’t have a name for it. It can be a bit of a double edged sword; on the one hand it gives you a nice warm fuzzy [...]
Development Lifecycle » Design And Architecture » Design Patterns
C#
Architect
Dev
Intermediate
Patterns
Understanding and Implementing Decorator Pattern in C#
by
Rahul Rajat Singh
Article
21 Oct 2012
license:
CPOL
This article talks about the basics of decorator pattern and see when this pattern can be found useful.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Patterns
decorator
Understanding and Implementing Facade Pattern in C#
by
Rahul Rajat Singh
Article
21 Oct 2012
license:
CPOL
This article talks about the facade pattern. When is this pattern useful. This article also presents a rudimentary approach to implement the facade pattern.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Beginner
pattern
Learn design patterns from real projects: RigsOfRods case study.
by
Issam Lahlali
Technical Blog
18 Oct 2012
license:
CPOL
The majority of developers have already heard about design patterns, GOF(Gang Of Four) patterns are the most popularized, and each developer has his way to learn them , we can enumerate: Reading a book or a magazine. From web sites. From a collegue. Doing a training. Regardless of the method choosed
Development Lifecycle » Design And Architecture » Design Patterns
C++
Windows
Understanding and Implementing Builder Pattern in C#
by
Rahul Rajat Singh
Article
4 Oct 2012
license:
CPOL
This article talks about the Builder Design pattern, When can this pattern be used and when should it be implemented. We will then see a small rudimentary implementation of Builder pattern in C#.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Design
Patterns
Builder design pattern in Java
by
Arpit Mandliya
Tip/Trick
30 Sep 2012
license:
CPOL
Explains the Builder design pattern in detail with example.
Development Lifecycle » Design And Architecture » Design Patterns
Java
Design
Beginner
Intermediate
Singleton Pattern: Single instance, but multiple implementations
by
Sudheesh.P.S
Article
27 Sep 2012
license:
CPOL
A template based, thread safe singleton implementation in C++
Development Lifecycle » Design And Architecture » Design Patterns
C++
Windows
Win32
Dev
Design
Intermediate
Patterns
Client Server Event Subscription Techniques in C#
by
anshudutta
Article
18 Sep 2012
license:
CPOL
This article notes down few essential techniques, their detailed implementation with advantages and disadvantages.
Development Lifecycle » Design And Architecture » Design Patterns
C#
Dev
Intermediate
Factory Pattern in C++
by
Cale Dunlap
Article
15 Sep 2012
license:
CPOL
Using the Factory pattern in C++ to expose only an object's abstract type--hiding the implementation class detail.
Development Lifecycle » Design And Architecture » Design Patterns
C++
Architect
Dev
Beginner
Intermediate
coding
practices
programming
Implementing the Observer Pattern in C#
by
acarpio1975
Article
11 Sep 2012
license:
CPOL
The objective is to implement the observer pattern in c# as simple as possible and take advantage of the framework.
Development Lifecycle » Design And Architecture » Design Patterns
C#
.NET
Beginner
.NET
.NET4
Design and the Gestalt Principle of Proximity
by
Zac Gery
Technical Blog
30 Aug 2012
license:
CPOL
The Gestalt Principles are based on the observation that people actively and subconsciously organize things into patterns and objects. These principles are organized into Proximity, Similarity, Closure, Good Continuation, Common Fate, and Good Form. They can be applied to all avenues of life. Web
Development Lifecycle » Design And Architecture » Design Patterns
C++
Windows
WTL
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