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Generic Method Problem in Unity Dependency Injection Container

, 8 Mar 2011
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Generic Method Problem in Unity Dependency Injection Container
This problem is related to Unity Application block (Dependency Injection container).
In some of my class files, I wanted to resolve my class by giving type name as usual
Container.Resolve<idictionary><string,>>(“somename”);</idictionary>
 
But it was giving the following error.
The non-generic method 'Microsoft.Practices.Unity.IUnityContainer.Resolve(System.Type, string, params Microsoft.Practices.Unity.ResolverOverride[])' cannot be used with type arguments
 
I was banging my head on the wall as the same code is working which is written in some other class file.
 
After much investigation, I found that by adding a reference to unity like below solved the problem!
using Microsoft.Practices.Unity; 
 
I got stuck in the mirage of extension methods! Cry | :((

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Mahmudul Haque Azad
Software Developer (Senior) Vizrt Bangladesh
Bangladesh Bangladesh
I am truly versatile and 360 degree Engineer having wide range of development experience in .NET and Java Platform. I am also proficient in system level programming in C++. To me technology is not at all a problem, it’s the client requirement that matters! That is I am ready and comfortable to use any technology to make the business of my client a success.
 
In my five years of experience I have the opportunities to work for fortune 500 companies of US and many renowned clients from Europe.
 
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Comments and Discussions

 
GeneralReason for my vote of 5 Nice tip buddy.... You nailed it.. PinmemberPravin Patil, Mumbai7-Mar-11 20:12 
Reason for my vote of 5
Nice tip buddy....
You nailed it..
GeneralRe: Thank you! :) PinmemberMahmudul Haque Azad7-Mar-11 22:06 

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