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Simple Singleton Pattern in C#

By , 9 Jul 2011
 
The easiest singleton pattern is the one you used to the lock object itself.
 
Creating any variable as static readonly and initializing it directly (or via a static constructor) will already make it singleton.
Also, considering that "lock" clears all the caches, you don't need to declare the variable as volatile.

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About the Author

Paulo Zemek
Canada Canada
Member
I started to program computers when I was 11 years old, as a hobbist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
 
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do they work easier, faster and with less errors.
 
Want more info or simply want to contact me?
Take a look at: www.paulozemek.com
Or e-mail me at: paulozemek@outlook.com

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