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Simulate a keystroke in windows

, 1 Sep 2011 CPOL
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With SendInput:void SetNumLock (bool active){ BYTE keyState[256]; GetKeyboardState((LPBYTE)&keyState); bool active0= keyState[VK_NUMLOCK] & 1; if (active0!=active) { INPUT inp[2]; ZeroMemory(inp, sizeof(inp)); inp[0].type=INPUT_KEYBOARD; ...

With SendInput:

void SetNumLock (bool active)
{
    BYTE keyState[256]; GetKeyboardState((LPBYTE)&keyState);
    bool active0= keyState[VK_NUMLOCK] & 1;
    if (active0!=active) {
         INPUT inp[2]; ZeroMemory(inp, sizeof(inp));
 
          inp[0].type=INPUT_KEYBOARD;
          inp[0].ki.dwFlags=0;
          inp[0].ki.wVk= VK_NUMLOCK;
 
          inp[1].type=INPUT_KEYBOARD;
          inp[1].ki.dwFlags=KEYEVENTF_KEYUP;
          inp[1].ki.wVk=VK_NUMLOCK;
 
        SendInput(2, inp, sizeof(INPUT));
    }
}

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Jose David Pujo
Software Developer (Senior) Freelancer
Spain Spain
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