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CFileDialog in a Console Application

, 23 Jan 2012
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CFileDialog in a Console Application

Introduction

How to add a CFileDialog, to a Console application.

Background

Sometimes, you would like to Open a text file without the need of an argument for the EXE.

Using the Code

Just add the following code and add the appropriate include files.

In your stdafx.h file.

// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once
 
#define _AFXDLL
#include "targetver.h"

#include <stdio.h>
#include <tchar.h>
#include <iostream>
#include <fstream>
#include <cctype>
#include <conio.h>
#include <iomanip>
#include <afxdlgs.h>
#include <atlstr.h>
The main project file.
//
// Any source code blocks look like this:
//
#include "stdafx.h"
#include "console.h"
 
using namespace std;
	CString szFileName = "";
	CString szFilter = "Text Files(*.txt)|*.txt|All Files(*.*)|*.*";
	char ch;
	cout << "Open File 'y' or 'Y' ? ";
	cin >> ch;
	if((ch == 'y') || (ch == 'Y'))
	{
		CWnd* pWnd = CWnd::FromHandle(GetForegroundWindow()); 
		CFileDialog dlg(TRUE, _T("*.txt"), _T("*.txt"), NULL, szFilter, pWnd);
		dlg.m_ofn.Flags |= OFN_FILEMUSTEXIST;
		dlg.m_ofn.lpstrTitle = _T("Read a text file");
		if(dlg.DoModal() == IDOK)
		{
			szFileName = dlg.GetPathName();
		}
	}
	cin.get();
	if(szFileName.IsEmpty())
	{
		szFileName = "ReadMe.txt";
	}
	ifstream in(szFileName, ios::in | ios::binary);
	if(!in) {
		cout << "Cannot open input file.\n";
		cout << "Press any key to Exit!";
		while(!_kbhit())
			Sleep(2);
		return 1;
	}
...

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

About the Author

Roger65

United States United States
No Biography provided

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