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IntroductionThis article shows you how to make a full screen PocketPC application by removing the taskbar, menubar, SIP button as well as reposition the input panel by your own code. BackgroundIf you're a Win32 application developer, then you'll be pretty familiar about the two main APIs that I have use in this sample code.
As well as, a seldom used API in most of you daily work with, Using the codeThere are only two functions that you require to include into your project workspace and they are:
When you access the NOTE: The TaskBar, SIP Button and Later, you you access the For more detail of the code, please refer to the FullScreen.h/cpp. Where all the routine job was done within this two function. Below is the first step you need to do before accessing the above mentioned functions: /*
Add the following code into your main project header or cpp file.
*/
extern RECT rtDesktop;
extern RECT rtNewDesktop;
extern RECT rtTaskBar;
extern int InitFullScreen (void);
extern int DoFullScreen (bool);
Second, you require to call the case WM_CREATE:
// Initialize full screen capability
InitFullScreen();
Now, you're ready to switch your application between full and non-full screen mode by the following code: // Switch to full screen mode
DoFullScreen(true);
// Switch to non-full screen mode
DoFullScreen(false);
Points of interestAfter you step through the sample code, you will learn most of the controls in MS Windows can easily be over taken by other applications provided you have successfully obtained the respective window handle ( Hence, you can start having fun by messing all the controls around your desktop. :)
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