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Android section

Great Reads

by Peter Leow
Exploring the connectivity options in Android.
by Ranjan.D
This article is all about user interactivity and discussion about the usage of various sensors in Android.
by Paul Lawitzki
This article presents one approach to increase the quality of rotation information gathered from different sensor sources using a simple sensor fusion algorithm, specifically on an Android device.
by Peter Leow
Learning to draw and animate simple 2D and 3D graphics in Android.

Latest Articles

by Android on Intel
Peach Pellen, CTO of Black Gate Games talks about her background, her work with Black Gate Games, and what projects she’s working on at the moment.
by Android on Intel
This Unity resource page on the Intel® Developer Zone is your central location for support of x86 within the Unity game engine.
by Android on Intel
This blog covers some Tips and Tricks on memory optimization and working with textures and was compiled by Steve Hughes who works as an Applications Engineer for Visual Computing at Intel.
by Android on Intel
This paper describes how to create an x86 player app using the NexPlayer SDK.

Research Library

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