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IntroductionDelegates are .NET's type safe equivalent to function pointers. Delegates go further than this though. Instead of a single delegate having the ability to point to, and invoke, a single function, delegates in .NET give you the ability to have a single delegate point to a list of methods, each which will be called in turn. Creating a single cast delegateA single cast delegate is one which points to a single method. To
create a delegate you must first declare a delegate type that
has the same signature as the methods you wish it to invoke. For
instance, if we wished to have a delegate call a function that took
a __delegate int MyDelegate(String *str);
Single cast delegates are implicitely derived from For instance, suppose we had a managed class __gc class MyClass { public: int MethodA(String *str) { Console::WriteLine(S"MyClass::MethodA - The value of str is: {0}", str); return str->Length; } } we could declare an object of type MyClass and a delegate to call the objects methods like MyClass *pMC = new MyClass(); MyDelegate *pDelegate = new MyDelegate(pMC, &MyClass::MethodA); To invoke the object's method using the delegate is as simple as calling pDelegate->Invoke("Invoking MethodA"); This would output: MyClass::MethodA - The value of str is: Invoking MethodA
Creating a multi cast delegate
Multi cast delegates allow you to chain together methods so that each one
will be called in turn when the delegate is invoked. To create a multicast
method use the static
When creating multicast delegates in beta 1, you had to declare your delegates
you wished to combine as multicast delegates using the
Below is some sample code showing 2 multicast delegates being combined (beta 2) // Declare a delegate __delegate int MyDelegate(String *str); // Create a simple managed reference class __gc class MyClass { public: int MethodA(String *str) { Console::WriteLine(S"MyClass::MethodA - The value of str is: {0}", str); return str->Length; } int MethodB(String* str) { Console::WriteLine(S"MyClass::MethodB - The value of str is: {0}", str); return str->Length * 2; } }; ... MyClass *pMC = new MyClass(); MyDelegate *pDelegate1 = new MyDelegate(pMC, &MyClass::MethodA); MyDelegate *pDelegate2 = new MyDelegate(pMC, &MyClass::MethodB); MyDelegate *pMultiDelegate = static_cast<MyDelegate *>(Delegate::Combine(pDelegate, pDelegate2)); When you invoke the multicast delegate pMultiDelegate it will first call
pMultiDelegate->Invoke("Invoking Multicast delegate"); would result in MyClass::MethodA - The value of str is: Invoking multicast delegate MyClass::MethodB - The value of str is: Invoking multicast delegate Type SafetyDelegates are inherently type safe. You cannot compile calls to a delegate using the wrong parameters, or assign the return value of a delegate to a type that cannot be implicitly cast from the return type of the method the delegate is calling. Because an object and method are passed to the delegates constructor, the compiler has all the information it needs to ensure that errors caused by mismatched parameters and return types do not occur.
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