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I'm trying to load a local file (not included into project) into my model during the runtime.
 
I was trying this way:
myModel = Content.Load<Model>("C:/MyModel.fbx");
It does not work. What is the correct way?
Posted 7-Nov-12 7:59am
Rddezh371
Comments
richcb at 7-Nov-12 15:07pm
   
Are you getting any error messages?
Rddezh at 8-Nov-12 5:02am
   
I don't get any error when I compile code. But when I call this line I get message "File not found".

1 solution

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Solution 1

Is your Content.Load statement inside the LoadContent() method? Please take a look at the code in the following link and cross check with what you are doing: http://msdn.microsoft.com/en-us/library/bb197293(v=xnagamestudio.31).aspx[^]
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Comments
Rddezh at 8-Nov-12 13:44pm
   
Yes this statement is inside LoadContent(), because I did it following this tutorial :D
markFaction at 9-Nov-12 14:00pm
   
What is the error or exception message you are getting?

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