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Hi,
 
for a little application of mine I want to draw a 'wireframe' of connected cubes like this:
http://quickscreen.eu/image.php?h=9824f5d035fd02dff47cbfbbb4df93e9[^]
(Sorry for my bad painting skills Wink | ;) )
 
I'm looking for an easy 3d engine/class that can draw lines, circles or cubes or spheres and where you can move the camera position.
It doesn't have to be a perfect engine/class, even something that renders Graphics on a form will do, but I can't find any that do the full job.
 
I hope it is clear what I am looking for, and I hope someone can help me.
 
Does anyone know what I can use for this?
Posted 7-Nov-12 11:20am
Edited 7-Nov-12 11:21am
v3
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joshrduncan2012 at 7-Nov-12 17:23pm
   
Try the C# version of OpenGL, called CSGL. http://csgl.sourceforge.net/

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Solution 1

I recommend using openGL first
try starting with something simple like these links:
 
http://www.developerfusion.com/article/3823/opengl-in-c/[^]
 
http://www.developerfusion.com/article/3823/opengl-in-c/2/[^]
 
since CSGL development was stopped, you might use OpenTK then.
http://www.opentk.com/[^]
 
Managed DirectX is pretty cool, but way more complex if your are not familiar with 3D.
 
hope it helps!
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