Click here to Skip to main content
Click here to Skip to main content

Using Quaternions Efficiently in Real-time Applications

, 6 Nov 2010
Various methods for using quaternions in ways that maximize performance
This is an old version of the currently published article.

This article is still being written and is not currently available for general viewing.

Please go to the Game Development Table of Contents to view the list of available articles in this section.
| Advertise | Privacy | Mobile
Web04 | 2.8.140905.1 | Last Updated 6 Nov 2010
Article Copyright 2010 by gtdelarosa
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid