Click here to Skip to main content
Click here to Skip to main content
Articles » Multimedia » OpenGL » General » Revisions
 

GLSL Shader for interpolating two textures.

A simple shader developed in GLSL for interpolating two textures.
This is an old version of the currently published article.

This article is still being written and is not currently available for general viewing.

Please go to the OpenGL Table of Contents to view the list of available articles in this section.
| Advertise | Privacy | Mobile
Web01 | 2.8.140721.1 | Last Updated 24 Jun 2010
Article Copyright 2010 by Santhosh G_
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid