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1. 3D Game Math Primer 4: Operations on Vectors
In a 3D game environment, vectors are used to hold the values of points or vertices. Thus a vector would contain a coordinate [x, y, z] which represents the specific vertex in 3D space. Points are defined such by vectors because the start position of the vector is usually taken as [0, 0, 0] which [.
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General Programming » Game Development » General
Mark Sinnathamby Updated: 29 Dec 2012
Rating: 5.00/5 (1 vote)
2. 3D Game Math Primer 3: What Are Vectors Anyway?
Well what are vectors anyway? The topic of vectors crop up in geometry, physics, engineering disciplines, mechanics, etc. How they are used, as well as their definitions at times, vary from context to context. Below I have listed how vectors are defined in some contexts: 1. In geometry, Euclidian (o
(The Code Project Open License (CPOL))
General Programming » Game Development » General
Mark Sinnathamby Updated: 10 Dec 2012
Rating: 5.00/5 (2 votes)
3. 3D Game Math Primer 2: Multiple and Nested Coordinate Spaces
Multiple and nested coordinate spaces.
(The Code Project Open License (CPOL))
General Programming » Game Development » General
Mark Sinnathamby Updated: 18 Nov 2012
Rating: 5.00/5 (2 votes)
4. 3D Game Math Primer 1: The 3-Dimensional Coordinate Space
The 3-dimensional co-ordinate space.
(The Code Project Open License (CPOL))