Click here to Skip to main content
12,401,158 members (59,568 online)
Click here to Skip to main content
Articles » Multimedia » OpenGL » General » Alternatives
Alternatives
Add your own
alternative version

Stats

77.4K views
3.3K downloads
48 bookmarked
Posted

Rubber-Banding with OpenGL

, 7 Jan 2012 CPOL
Rubber-banding with OpenGL - A utility class

Alternatives

Members may post updates or alternatives to this current article in order to show different approaches or add new features.

No alternatives have been posted.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

Share

About the Author

Junlin Xu
President Computations & Graphics, Inc.
United States United States
Junlin Xu is the founder of Computations & Graphics, Inc. (http://www.cg-inc.com). He is the author of Real3D-Analysis (finite element package), SolverBlaze (finite element SDK), OpenGraph Library (OpenGL-based visualization and charting SDK for native and .NET environment), double128 SDK (quad precision floating point math for C++ and .NET).

Junlin has 19+ years software development experiences in various industries. He has skills in Windows desktop and web application development using C++, C++/CLI, C#, Objective C, Win32 and Win64, MFC, STL, OpenGL,GLSL,COM/COM+, WinForm, MS SQL, MySLQ, ASP.NET, MVC4, CSS, jQuery and jQuery UI, WCF, WPF, HL7, Mirth Connect, Autodesk Revit API, FEM, Inno Setup. He is also an expert in mathematical, CAD and algorithmic software development.

| | Privacy | Terms of Use | Mobile
Web02 | 2.8.160721.1 | Last Updated 7 Jan 2012
Article Copyright 2006 by Junlin Xu
Everything else Copyright © CodeProject, 1999-2016
Layout: fixed | fluid